Soulless

by nithin
co-authored: @pinosaur
Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.56
Innovation★★★★★★★★★★3.11
Theme★★★★★★★★★★3.84
Graphics★★★★★★★★★★3.29
Audio★★★★★★★★★★2.83
Humor★★★★★★★★★★2.69
Mood★★★★★★★★★★3.09
title (3).gif
In Soulless, you play as a cube that has been stripped of his soul, and thus all of his senses and abilities. As you start off, the only thing you can do is move left and right. No jumping, shooting or climbing, you can't hear, and you can't even see. At this reduced state, you must brave all the challenges and retrieve the fragments of your stolen soul one by one, slowly regaining the ability to live again.



Controls =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

WASD for movement

Space for jump

Left click for shoot

Right click for dash

Stick to walls by moving into them

Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Created on Unity Game Studio by Nithin Muthukumar and Daniel Liu for Ludum Dare 45.

Music was composed by Andrew Lin

Sprite work done on piskel (https://www.piskelapp.com/)

Sound effects created using sfxr (http://www.drpetter.se/project_sfxr.html)

screenshot

Comments70

JD Parker7 Oct 2019, 23:03
Controls are a little difficult. Its hard to use wasd/arrows, space and mouse. But i really like the design
beepyeah
beepyeah7 Oct 2019, 23:06
Pretty nice! I kept getting stuck on the side of walls, but it was still fun.
BeaverGames
BeaverGames7 Oct 2019, 23:07
Add some music and also please fix the glitch where the guy sticks to the wall
Lukas Harman7 Oct 2019, 23:11
The sound effects were ear piercingly loud and the sticking glitch was annoying but really fun overall.
TheMiSta92
TheMiSta927 Oct 2019, 23:12
Nice game, fits the theme really good. The physics in terms of friction on the side of the wall or small blocking colliders makes the game too hard, else very challenging and fun since you really want to go past the sections and still very playable, very minor problems with it. Deserves the name =D
Nithinauthor7 Oct 2019, 23:13
@beavergames if you continue within the first level, you can get the music powerup
GullynGames7 Oct 2019, 23:14
Wow! That was one of the best games I've ever played on Ludum Dare. Amazing idea for the theme, and the graphics and music fit right in with the rest of the game. Great job!
Jordan Toth7 Oct 2019, 23:14
Try showing rather than telling, such as an enemy walking into spikes and dying instead of telling the player spikes are dangerous, or placing low-health turrets such that a player walking directly to the right will accidentally cause them to shoot and kill each other instead of telling the player that will happen.
squid1097 Oct 2019, 23:16
Was really fun to play liked how the game looked
James Beninger
James Beninger7 Oct 2019, 23:19
You've got a solid platform mechanic and level design here. I could have stopped earlier, but I was compelled to try to make it through the whole thing. There were a few unexplained deaths, particularly with the bazooka. Not sure if that was due to bugs, or if I was somehow blowing myself up. Maybe a warning is in order if friendly fire is on (or maybe there is one and I missed it?)

Embedding the tutorial in the game worked great. There were quite a few mechanics and they were introduced very well.

I'd complain about the music, but you did warn me.

Bottom line, this game was fun on its own merits, jam or no.
kleinzach7 Oct 2019, 23:25
Very cool. I would say that the wall clinging mechanic feels a bit much, and triggers a bit too easily. Obtaining new power ups throughout a level feels really good though. I always like a good rocket jump as well!
Bubble Boy7 Oct 2019, 23:31
Not sure if it's intended, but the guy would stick to walls before I had to wall-sticky ability.
Other stuff I'd point out would be, some enemies are missing like, good visual/audio feedback for when you land a hit, only some though, not all. And the other criticism I'd point to would be there isn't much feedback when you use a dash, the guy moves quickly, but personally I'd would've liked a little "whoosh" sound or some additional visual feedback, or maybe some screen shake (if there isn't already, don't remember noticing), I feel like that would've helped.
But yeah those are all my notes, apart from that I really liked everything! The concept was interesting, I liked the minimalist visual aesthetic and the gameplay.
Space Wumpus7 Oct 2019, 23:31
Reminiscent of old vector arcade games!
I played through to the end - died a zillion times.
pinosaur7 Oct 2019, 23:39
@bubble-boy the wall stick was intended, it was just that you couldn't actually go up the wall before getting the arms ability. I agree with the sticking being a little annoying and it was definitely something we could have streamlined. Thanks for the feedback!
aaranos
aaranos8 Oct 2019, 00:09
The camera had some issues keeping up in a few places and the jump controls could do with some tightening up. Has a lot going on for a weekend game so nice job.
Cyrolis
Cyrolis8 Oct 2019, 00:15
Heyyyy ! nice concept. I liked the minimalistic graphics, the music is not looping (but it is short so I understant why).
Well done! "These are spike, this is an ennemy " x)))
Skyeward
Skyeward8 Oct 2019, 01:05
Love the over-delivering on the minimalist aesthetic, well into it from the get-go!
Trifectuh8 Oct 2019, 02:07
Great game overall and stuck to the theme well. Level design was good. My only issue was the movement controls were a bit slippery. The player has far too much momentum even from just tapping left/right which makes the precise platforming difficult.
mattdotam8 Oct 2019, 02:49
This is a great concept for the theme of this jam! Wish I'd thought of it. The audio complements the graphics. In all, this is packaged nicely and well done. The minimalist aesthetic just suits a cube who has lost their soul. Poor cube.
PenguinBoy8 Oct 2019, 02:49
I love the screen shake effect you have going on, this game looks really nice.
Gold5Games8 Oct 2019, 05:27
Controls are a bit tough and collision stuff, as others have said, but it's a fun concept, and any game with rocket jumping gets bonus points from me.
Alchemic
Alchemic8 Oct 2019, 06:40
Nice idea and good implementation. The collision could use a bit of work, walls feel a bit too sticky. Very nice graphics.
Corny
Corny8 Oct 2019, 07:03
It felt great to be blessed with the power of legs! Very thoughtful of you to add music as an optional pickup. I noticed that the "hands" powerup is active regardless of whether you actually picked it up or not. Either that or your platforming is seriously "sticky", if you catch my drift.
Rysae8 Oct 2019, 10:18
The level design is very nice, i had a lot of fun discovering what abilities i can have in this game. Glade to find out i can rocket jump! I sometimes get stuck on walls, but great game anyway!
benjames171
benjames1718 Oct 2019, 11:18
Am a fan of 2-bit graphics so you had me instantly. Quite tricky and as others have said the collision detection feels suspect at points and I died a lot. Nice work, nonetheless, I think with a bit more work and polish this could be great fun.
Ace17
Ace178 Oct 2019, 12:28
Solid B&W graphics and sound FX.
I was less convinced by the music (especially the fact that it restarts when you die).
Played through the end, the jump feels nice, but the walls are too sticky. The slow scrolling also feels unjust, I never want to wait for the screen to scroll :D
dimlight
dimlight8 Oct 2019, 15:24
Well-done 2bit game with many interesting levels, during the whole game, new elements are constantly add with a good coordination with the levels. However, before having the ability of climbing wall, the whole wall was too sticky, it would be great if this part could be optimized!
WanSou
WanSou8 Oct 2019, 15:29
Not bad 53 Deaths, the stucking to the wall is kind of annoying but its still a really good game mate!
mechanicallife
mechanicallife8 Oct 2019, 15:50
Cool game, It was nice how you managed to keep the game play fresh with these new concepts and ideas throughout. At the same time it felt a little clunky now and then and I'd end up getting stuck.
Lovely entry, keep up the good stuff!
Narffy8 Oct 2019, 16:20
Nice game, good graphisms and sound effect, very good job, the only problem is sometimes getting stuck on wall, but it's a good game. Good job !
CrazyHomeboys8 Oct 2019, 16:37
The aesthetic is well fitted, I like simple art and if it's black and white much more. I've a good time playing it. Congrats! :DD

PS: The controls are a bit clunky.
Cornel8 Oct 2019, 19:03
Well done, bugless (in my run) and had a lot of fun. Graphics simple but really nice. Great game!
Amerigo Gazaway
Amerigo Gazaway8 Oct 2019, 19:39
Cool concept! Is there supposed to be music? Or maybe there's no music because it ties in with the theme haha...either way great work!
pinosaur8 Oct 2019, 19:55
@amerigo-gazaway at one point, you have the option to pickup a powerup that grants you 'ears' to hear the music. Thanks for the feedback, glad you liked it!
FelipeNadhel
FelipeNadhel8 Oct 2019, 22:13
Gameplay is good, the controls are a bit difficult, the effects (3D with 2D) are good. Great game!
SheepDog123
SheepDog1239 Oct 2019, 01:09
Very nice! I had some critisism, but I forgot it :laughing: so, it was probubly not very important.

All the best~
RoboDoig9 Oct 2019, 01:23
One of the best I've played so far, simple and engaging.
erebus9 Oct 2019, 02:04
Great job! I felt like the platforming was a little sticky. But overall a great game. Plenty of content, and lots of enemies and cool abilities.
pinosaur9 Oct 2019, 02:10
@erebus thanks for the playthrough and highlighting the points of improvement in depth as well as providing insightful feedback!
mrabnox
mrabnox9 Oct 2019, 02:43
I don't normally play platformer but I enjoyed this one. will 100 percent play this again to try and complete it. keep it up.
tumati9 Oct 2019, 02:50
Great Job! rocket jump is the best :)
RaineTheGlutton9 Oct 2019, 13:55
Thanks for rating our game!

I played through the whole thing and enjoyed the variety of power-ups you had incorporated. The rocket jump brought back some fond memories of Doom and Quake. As others have mentioned the controls weren't fluid in some areas, but nothing out of the ordinary for a 72-hour jam. Great job!
changemewtf9 Oct 2019, 19:42
Simple and compelling. It was too hard for me to finish, but I had a lot of fun with the rocket launcher especially!
jusw859 Oct 2019, 19:43
Got the final flag and ended the game with 38 deaths (long corridor on 2nd stage was tough). I loved the minimalist aesthetic and the concept of gaining powers throughout the levels. Control's weren't the greatest, but that's to be expected in a game jam. Overall good job!
LadyPossum
LadyPossum9 Oct 2019, 21:57
i really enjoyed this :D feels really polished.

the audio was SUPER loud at the beginning, and my system volume was already
Danilo Freire
Danilo Freire10 Oct 2019, 02:40
Love to use the rockets to fly high! Remind me of Cave Story
AdamCYounis
AdamCYounis10 Oct 2019, 04:58
I had some fun with this one. I will say, I think the description text needs to be carefully written so as not to give away the fun / answers to the mechanics, beyond explaining their function. It felt like i was being talked-down-to, a little. Nice breadth of mechanics though, which were upgraded at a nice pace. The only other gripe I had was that the screen shake was a little over the top, turning it down maybe 75% would have been just as effective. Thanks again for the game, solid entry.
Paulsams
Paulsams10 Oct 2019, 11:54
Cool long game). If you did everything from scratch in 3 days together - then this is generally cool - I wish prosperity in GameDev)! And even the theme is well conveyed.
BilalCh213
BilalCh21310 Oct 2019, 18:03
Very simplistic and still manages to be that much engaging! Nice variety of powerups and good platformer game. Great effort and solid entry!
hwaet
hwaet10 Oct 2019, 18:22
Great level design and the minimal graphics worked great. Nice game!
DjindeGames10 Oct 2019, 20:25
Very good entry love the graphics and the old fashionned sound effects. Very cool !!!
bryvox11 Oct 2019, 03:32
This game is really cool! I love the rocket jump and the mechanics are so good. Love the style too :) Well done!
trmrddr
trmrddr11 Oct 2019, 16:00
Pretty solid platformer! I like the simple art. The rocket launcher was a bunch of fun! If I'm being nitpicky, I feel like the controls were good, but needs a little bit more polish for the tighter precision movements.
mharring11 Oct 2019, 19:41
Fun game! The controls are a little difficult to master - for instance, there is a little too much accel / deccel which can cause you to slide into spikes sometimes. There was also a little too much screen shake in my opinion. The levels were really well designed - I especially liked the vertical block at slid along the spikes to move you up like an elevator. Well done!
Khud0
Khud012 Oct 2019, 17:56
Nice game, great job! :)

I wish controls were a bit more responsive (making turrets kill each other is pretty hard because of sliding mechanics) and I found myself getting stuck in walls a few times, but I like the concept and the visuals of the game!
Hermitao
Hermitao13 Oct 2019, 02:15
Nice game!

I wish the player character didn't slide as much on the ground.
Ferdi13 Oct 2019, 09:07
Nice and simple graphics and audio. Feels great to play. Walls are a bit sticky but this is a super fun to play entry. Great job !
frenchie
frenchie14 Oct 2019, 01:39
Apart from getting stuck on a few walls I had a lot of fun playing! 28 deaths on my first try :smiley: Nice work!
Hcursino
Hcursino14 Oct 2019, 17:20
The dash feels a bit uncomfortable to use because it seems to use it at random, some right clicks dash others doesn't, that kinda ruined the experience. But other than that the game works fine, the level design is brilliant and the music and sounds are great. Good job overall!
Alexascher15 Oct 2019, 23:05
Thats pretty much it! Solid platformer with nice theme interpretation. Was joy to play
siimer16 Oct 2019, 17:07
Gameplay wise this game is pretty good. There were some problems: The audio was too loud so it got irritating too fast and the screen shake was also headache inducing. The movement could have been a bit better, currently playing it felt like I was rolling on ice in some places. Otherwise, good job.
asfdfdfd16 Oct 2019, 19:45
Just finished your game. Nice! But i've stucked into walls sometimes.
TORT60091
TORT6009116 Oct 2019, 21:24
It's sweet tiny concept, thank you for this experience :)
JUSTCAMH
JUSTCAMH17 Oct 2019, 12:08
I unfortunately got stuck on what I think was the last level, I got the jump ability, but I couldn't actually jump. Very polished game, good job creating all of those abilities, enemies and expansive levels. That is some seriously impressive stuff! Since the only graphics were white lines, it was hard to tell which areas were inside the wall, and which was outside. Could have maybe made the fill colour of the wall slightly different from the fill colour of the background? Still though awesome game, I really enjoyed it! :heart:
Bungalow22 Oct 2019, 07:34
Adorable art and animations, tight intuitive controls and a nice concept. Awesome job!
BrokenMirrorMedia
BrokenMirrorMedia26 Oct 2019, 04:12
I love the visual style here, the super-low-resolution graphics are hard to pull off effectively but work really well here. By far my favourite part of this game is the little spin animation that turrets do when they first see you. I don't know why but it's just great to watch, and really nice detail! Great work.
Virimine28 Oct 2019, 22:50
Great level design! The art is neat! In my opinion, when you choose to make pixel art, it's better to keep it simple. Apart from some "sticky" bugs, the game is well rounded! I like the fact that when something dies, it stays dead but instead your progress is saved. Great job! Keep it up! :D

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