The soy sauce took everything. Take it back, three times over. Use unique power-ups to kill the soy sauce boss! Jam out to experimental beats created by the gameplay! Note: In the tutorial it says A,D,W, actually use arrow keys.
Really unique and I dug the style. It took me a while to figure out some of the nuances of the powerups but I got there eventually. The percussion when fighting the boss sounds very snappy and crisp but the bass drum whenever there is a collision is a bit much. There was a lot of tuneless rumbling going on between the cool stuff, especially when I got stuck under the boss. I liked the speed boost powerup the best, it felt the most balanced and fun to me.
Cool little boss rush game. Once you figure out the mechanics of the two power-ups you have (but not at the same time) (EDIT there are three total), it isn't too hard. Visuals are trippy and the sounds give it that good satisfying "game feel". Great entry!
1. The visual style has good potential, but you need to polish it and make better. Now it looks messy most of the time. 2. I like how you use sounds with player controls, really cool. 3. I like how you work with only 1 boss and little by little adding new mechanics and strategies. Well done!
Interesting style. It definitely has a "feel" though it's hard to describe. It was a little confusing at first until I realized I could walk up walls and not jump. The noise you make when you hit the ground/walls was a bit overpowering given how much it played and I'd recommend some background music to help fill the silence. The game progression was actually pretty decent up until the level where the boss goes left and right (and crushes you). For that one, I'd suggest leaving a little more room to jump over to ease it up a bit. Overall though, not a bad game.
The art and shader are amazing, really loved the camera effects and animation. this is a really cool entry. I got a bit lost on how to play. You should add some more tutorials to it! Don't stop working on it
@memedev0 I tried your game again, and this time I saw the third attack style.. Weird.. I'm pretty sure I reached the end screen after only seeing two of them. Maybe it's a bug? For now I am certain there are three attack styles.
I was at first confused the first time I faced the boss. I got stuck under his legs and kept ramming him against the wall but wasnt sure i was doing anything. Once I got the first power up I really enjoyed rushing against the enemies. When I got the gun I wasn't able to beat king soy sauce though. I wasn't able to get over him so I just kept getting crushed. I enjoyed the art and especially the effect when I or the soy sauce died
As odd as this game was, it was fun~ I love how there are different abilities every few levels. I couldn't fight the second Soy Sauce with the Sword/Flag swings.
The percussion when fighting the boss sounds very snappy and crisp but the bass drum whenever there is a collision is a bit much. There was a lot of tuneless rumbling going on between the cool stuff, especially when I got stuck under the boss.
I liked the speed boost powerup the best, it felt the most balanced and fun to me.