Can't kill the one on the platform as well :smile:
I like the main mechanic, but feel like the player should be able to control the puke a little more, it feels slow to me.
The music plainly isn't very good.
The belching sounds are spot on, I feel the suffering of those poor "people".
The intro is very well done in my opinion. Introducing the mechanics not too fast and not too slow. There is only one main mechanic, but still the tutorial part is well made.
Lastly I think the levels are a bit too hard. Not that I have to get everything done in my first try, but since the cooldown for trying the level again is very high, it makes me wait a lot, which isn't very fun.
Super fun game xD It is short but fit for a gamejam! Love the style and the sound effects too. Didn't managed to kill the guy on the platform as well, at the last level, but puked on 100 of them xD Great entry!
I knew games can be art! Reminds me of g'ol Infectonator.. Gameplay is the best part, upgrades aren't working, I think.. Hard to read, hard to see difference, works out whatever you take anyway..
I don't know what I expected but it was certainly not this :smile:
Well this was interesting. The sounds are really fitting and the visuals are simple and work. The upgrade system is nice but I felt like I became way too powerful way too fast, by level three there was barely any challenge left. You can also pick up two upgrades if you get to the second one fast enough :smile:
Cool mechanic! Props for sticking to one thing and doing it well. The first time the puke hit a mob of people felt sooooo good. The player movement could be increased a little, the update text was too hard to trigger, and Platform Man was OP! Neat game.
Hey everyone, thanks so much for playing & the thoughtful comments so far. It seems like a bug crept in at the last minute which makes a creature-dude go missing (there's supposed to be 100 folks in the crowd! ... you don't need to get the guy on stage/platform)
If we work on this further... we shall track that creature-dude down and make sure he too is contaminated!
Quite innovative (I guess). It is a bit funny, but in terms of quality its very basic. Space for improvements? Sure, but probably not needed. I mean, it's a game about puking at other people lol
Okay, I have a slight phobia of eating disorders, so I didn't play for long... But it's a fun idea :) Cute simple characters and suitable funny music here. And for me personally controls was convenient and intuitive.
Good game ! It is funny to play and the characters are very cute ! I like the sounds too ! I think the controls are a little bit difficult but it is a gamejam, so it's okay ! Good work ! :D
I really like this game! The art and sound were simple but worked with the game. The game mechanic was pretty fun to me so that's nice. The theme could have been implemented better, tbh but it's nice. So congrats!
@captandrey I hear you on game speed. Tried to add "controlling the spew" as a mechanic to make those wait times less tedious but it's not quite clear and doesn't feel that satisfying yet. Thanks for the input.
@creepypudding haha! Those folks shouldn't actually be following anything but some of them definitely seem intrigued! I like the idea of having different kinds of people, some that run away, some that run towards.
@deiidara Thanks for the feedback, is there a particular part you felt was hard to control? Would love to fix that.
@wolf4d hehe, "Any resemblance to actual persons, living or dead, or actual fictitious film events is purely coincidental" :P
@gaz-ireland oh no! I didn't have a machine to test the MacOS build on. Is there a particular error you're seeing?
@digitaldude555 thanks for the feedback and pointing me to Infactionator, will check it out.
@masterkrepta thanks, your girlfriend seems very astute... she picked up our second, secret interpretation of the theme: "start with nothing bothering you... leave completely grossed out" :D
@jk5000 thanks, I would have loved to add more given more time. One idea that didn't make it was dog enemies that come along to try lick up your spew ;P
@ferdi You're a brave soul playing this on lunch break! Thanks for the kind words
@ashashza - Good morning Dev. I got a chance to play this on another OS X machine. It turns out its an issue with how Catalina handles executables (Like games) from unknown developers. Basically, it's a safety issue. Great game. I really enjoyed it! Slightest bit laggy on this machine (8 Core, 16Gb Ram so I'm not sure why) but great game overall!
Very unique take on the theme, I like it a lot! The puke felt like you aren't really controlling it at some cases and the AI tended to just walk straight into it, but I would love to this be developed further. Overall great job!
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I like the main mechanic, but feel like the player should be able to control the puke a little more, it feels slow to me.
The music plainly isn't very good.
The belching sounds are spot on, I feel the suffering of those poor "people".
The intro is very well done in my opinion. Introducing the mechanics not too fast and not too slow. There is only one main mechanic, but still the tutorial part is well made.
Lastly I think the levels are a bit too hard. Not that I have to get everything done in my first try, but since the cooldown for trying the level again is very high, it makes me wait a lot, which isn't very fun.
Really tho, maybe I'm just very immature, but I found this fun and hilarious.
Didn't managed to kill the guy on the platform as well, at the last level, but puked on 100 of them xD
Great entry!
Well this was interesting. The sounds are really fitting and the visuals are simple and work. The upgrade system is nice but I felt like I became way too powerful way too fast, by level three there was barely any challenge left. You can also pick up two upgrades if you get to the second one fast enough :smile:
If we work on this further... we shall track that creature-dude down and make sure he too is contaminated!
wuuuwuarrauwruararawarrr
wuwuwuwuerwuereurweawuwuruuwuwaurueruuerueawurueurueuwuerrr
But theme is... hm... not very nice!
This is suprisingly fun, for a gross concept.
@captandrey I hear you on game speed. Tried to add "controlling the spew" as a mechanic to make those wait times less tedious but it's not quite clear and doesn't feel that satisfying yet. Thanks for the input.
@nachtwitch thanks for the love!
@creepypudding haha! Those folks shouldn't actually be following anything but some of them definitely seem intrigued! I like the idea of having different kinds of people, some that run away, some that run towards.
@eggshelldog ;P~~~~~
@deiidara Thanks for the feedback, is there a particular part you felt was hard to control? Would love to fix that.
@wolf4d hehe, "Any resemblance to actual persons, living or dead, or actual fictitious film events is purely coincidental" :P
@gaz-ireland oh no! I didn't have a machine to test the MacOS build on. Is there a particular error you're seeing?
@digitaldude555 thanks for the feedback and pointing me to Infactionator, will check it out.
@masterkrepta thanks, your girlfriend seems very astute... she picked up our second, secret interpretation of the theme: "start with nothing bothering you... leave completely grossed out" :D
@jk5000 thanks, I would have loved to add more given more time. One idea that didn't make it was dog enemies that come along to try lick up your spew ;P
@ferdi You're a brave soul playing this on lunch break! Thanks for the kind words
I'm feeling a little bit nauseous after playing it - so good! :joy: