Fairly simple game. I enjoyed how you got slower the more stuff you had, and the pun you made the game around. Not much to say, you just made a game where you collect falling stuff and avoid falling stuff. Good job though.
One thing that was painful in the gameplay is that the files often fall with a mine just above them so you can't collect them and you have to wait yet another round. I hadn't seen clippy for a long time so +1 for nostalgia :)
It amazes me, how many different interpretations of the theme people can come up with :slight_smile: Really fun twist on this LD theme! The gameplay is simple, but fun and engaging. The only thing I could wish for is some BGM, but I understand how hard it is - to make BGM for a compo game.
I really like the idea of the style and audio! Gameplay is fairly generic, but it is complete and works really well. Great execution and feels like a done game.
The idea was really solid and fit the theme very well. There wasn't really a whole lot going on, of course, but I liked how if you got hit by a mine you lost the collected programs.
Very fun little game! It gets a bit frustrating when you have almost all programs and you feel you're almost there but you're so slow it's so easy to get hit and lose the programs XD
That was nostalgic! I beat the game playing once, i wish we could open the programs menu and continue the game, but for a jam time it's great. The "Start with nothing" is a really great concept! Hahahaha awesome!
Love the take on the theme. Nice and simple game and well executed. I might just tweak a couple things. I would slow the speed at which things are falling. This would increase the play time without it feeling too long. This would also make it a bit easier to dodge the mines as you get heavier with more menu items. A good few times I got close to the last item or two and lost 2-3 in row because of how fast the mines came and I couldn't move away in time. On the note of heaviness. I think some sort of on screen indication of how you get slower as you get more items would help. I didn't really even notice until I was on the last item. Over though, well done!
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A little washy on the movement though.
I love that the speed slow with garbage menu windows ;)
Don't see this screen and this character since...96'.
Congratulations.
The idea was really solid and fit the theme very well. There wasn't really a whole lot going on, of course, but I liked how if you got hit by a mine you lost the collected programs.
Good job.
Over though, well done!