
Start with Nothing - End with Nothing
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3D First-Person-Something, for Windows, written from absolutly nothing (no engine, libraries or game constructors). SDL required, but is used only for input handling and image buffer output. Everything renders without any hardware acceleration, with some hacks to avoid distance calculation and perspective transformations. Sorry, but no time left to add any game mechanics, but at least i have done something for my first Ludum Dare.