<< You wake up in a supermarket fitting room. The worst hangover of your life. No memories. No self respect. No CLOTHES. What could possibly go wrong? >>
Move: Arrows / Left stick Run: Shift / X Action: Space / Y
Avoid the keepers and quietly steal the required items (and more) to escape the supermarket!
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Made with Unity3D (code and game graphics), by me and myself. No sounds because not enough time! :(
Missing a lot of planned features, but I hope you will enjoy this Game Jam release! :)
Once you have all the clothes, you need to go back to a fitting room to dress up. Before that, you need to get the pincers in order to remove the anti-theft devices. You also need the sunglasses because the keeper at the entrance will spot your "red eyes".
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10 Oct 2019, 16:54
I think it probably needs a bit less range on the guards but it was pretty decent!
Interesting game, but you need to give players hints on how to leave the shop. Well, I wasn't able to finish the game without your spoiler :sweat_smile:
It's an alright game, but getting items from shelves is a pain. It requires multiple attempts to properly collide with the shelf to get items, and that is enough time to get caught.
Thanks for your reviews! :) I made a post-gamejam release with some debug, balancing (keepers view range!), sounds & music, graphics improvements, etc (I will post it AFTER the rating period, or upon request in PM if you are curious ;))
@dib you don't have to collide with the shelf, but to be at the right spot in front of the shelf to find the specific product :p
Wow hahahaha nice one!! Actually we did almost the same game! Check it out, you will like it:) And well as a stealth game, I just miss some feedback of the vision of the guards, and maybe a physical representation of the clothes on the scenario. But the idea is awseome, just like ours ;)
@lonewolfdev I tried it: your game is awesome! ;) (and much better than mine: graphics, gameplay features, polishing,...) If I make a V2 I will probably steal you some ideas O:)
You have a pretty good idea and game, however, I miss indication of NPCs sight sector and distinctive sprites of walls. And I like that there are some additional interactions on the level, which change some parts of gameplay. Good job.
Simple but quite funny haha. Maybe an helper for the sight of the guards would have been appreciated because as it is, it's hard to know if they see you or not. Anyway, good job overall!
A nice little prototype. The concept is good. It would be nice if the aisles had graphics for the items so you know where to go to pick up each item. You also can't get through gaps with shoppers where it looks like you should be able to. Those minor annoyances aside for a game made by one person its very good. Definately worth developing further
Wouldn't understand that I need to get back to the fitting room to put on the stuff, if it wasn't for comment section here. I like the overall idea of the game, but I wish controls would be a bit more responsive, and challenge a bit more fair.
Definitely enjoyed the humour as well as your take on the theme. I think any of my issues have already been addressed by other people, but they didn't really detract from my enjoyment of it!
Comments18
SPOILER AHEAD ###
Once you have all the clothes, you need to go back to a fitting room to dress up.
Before that, you need to get the pincers in order to remove the anti-theft devices.
You also need the sunglasses because the keeper at the entrance will spot your "red eyes".
Keepers have the ability to see through walls! :)
I made a post-gamejam release with some debug, balancing (keepers view range!), sounds & music, graphics improvements, etc (I will post it AFTER the rating period, or upon request in PM if you are curious ;))
@dib you don't have to collide with the shelf, but to be at the right spot in front of the shelf to find the specific product :p