
Text-bliterator
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Welcome to *Text-bliterator.*
In this game you will obliterate words with an *"ULTRA HIGH POWER LASER BLASTER :flashlight: "*
In Text-bliterator, you need to activate the *ULTRA HIGH POWER LASER BLASTER* to Obliterate the words. In-order to do that, you need to reconnect The Laser Blaster to the Power Socket at the end of the Hallway.
* You can Unlock Upgrades make the game more easier!
* every time you fall from the Hallway, You loose health, loose too much and the level will restart.
* * Try to get the Best Time *
* Engine - $Unreal Engine 4
* Modeling - Blender 2.82
* Sound Design - Audacity + iPhone
* UI Design - Figma
* Walk - WASD / ArrowKeys
* Run - Left Shift
* Jump - SpaceBar *(need to unlock jump first)*
* Interact - E
* Pause - Esc / P
* :warning: if the game is running like :poop:, turn off "High Quality Bloom" in the settings.
* :warning: *No* Controller support.
* :warning: Bug Fixes and Changes
* Fixed some UI bugs.
* Fixed Final cinematic not playing.
* Fixed Level note restarting after player dies.
* Removed an unintended Switch.
* Added resolution and display settings to make things easier for multi-display users.
In this game you will obliterate words with an *"ULTRA HIGH POWER LASER BLASTER :flashlight: "*
Gameplay
In Text-bliterator, you need to activate the *ULTRA HIGH POWER LASER BLASTER* to Obliterate the words. In-order to do that, you need to reconnect The Laser Blaster to the Power Socket at the end of the Hallway.
* You can Unlock Upgrades make the game more easier!
* every time you fall from the Hallway, You loose health, loose too much and the level will restart.
* * Try to get the Best Time *
Screenshots :computer:
Tools :wrench:
* Engine - $Unreal Engine 4
* Modeling - Blender 2.82
* Sound Design - Audacity + iPhone
* UI Design - Figma
Controls :video_game:
* Walk - WASD / ArrowKeys
* Run - Left Shift
* Jump - SpaceBar *(need to unlock jump first)*
* Interact - E
* Pause - Esc / P
Important :warning:
* :warning: if the game is running like :poop:, turn off "High Quality Bloom" in the settings.
* :warning: *No* Controller support.
* :warning: Bug Fixes and Changes
* Fixed some UI bugs.
* Fixed Final cinematic not playing.
* Fixed Level note restarting after player dies.
* Removed an unintended Switch.
* Added resolution and display settings to make things easier for multi-display users.