Text-bliterator

by extrone
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★2.70
Theme★★★★★★★★★★3.14
Graphics★★★★★★★★★★4.50
Audio★★★★★★★★★★3.33
Humor★★★★★★★★★★2.93
Mood★★★★★★★★★★4.20
Welcome to *Text-bliterator.*
In this game you will obliterate words with an *"ULTRA HIGH POWER LASER BLASTER :flashlight: "*

Gameplay


In Text-bliterator, you need to activate the *ULTRA HIGH POWER LASER BLASTER* to Obliterate the words. In-order to do that, you need to reconnect The Laser Blaster to the Power Socket at the end of the Hallway.

* You can Unlock Upgrades make the game more easier!
* every time you fall from the Hallway, You loose health, loose too much and the level will restart.

* * Try to get the Best Time *

Screenshots :computer:



Tools :wrench:


* Engine - $Unreal Engine 4
* Modeling - Blender 2.82
* Sound Design - Audacity + iPhone
* UI Design - Figma

Controls :video_game:


* Walk - WASD / ArrowKeys
* Run - Left Shift
* Jump - SpaceBar *(need to unlock jump first)*
* Interact - E
* Pause - Esc / P

Important :warning:


* :warning: if the game is running like :poop:, turn off "High Quality Bloom" in the settings.
* :warning: *No* Controller support.

* :warning: Bug Fixes and Changes
* Fixed some UI bugs.
* Fixed Final cinematic not playing.
* Fixed Level note restarting after player dies.
* Removed an unintended Switch.
* Added resolution and display settings to make things easier for multi-display users.

screenshot

Comments11

123seven3
123seven37 Oct 2019, 20:11
You can buy things even if you don't have the perks to. Also, the game doesn't seem finished, and the jumps on nothing were a pain in the arse.
Artyom Volkov
Artyom Volkov8 Oct 2019, 07:15
These submission is very strong and well polished, great UI, visuals and controls. Nonetheless, there are a small problemm with UX, it's hard to understand that I need to unlock jumps through upgrade menu at the very beginning. Well done!
AdamCYounis
AdamCYounis8 Oct 2019, 09:56
The production was crazy on this one. I had to turn down some settings, but it still looked great. The UI itself was gorgeous. The platforming was a little bit inconsistent with some broken / odd behaviour, but I thought the concept was interesting. I would have liked to have seen some more diverse mechanics other than basic platforming and double jumps, or deeper narrative content. It looks like that's what you were going for with the cut-scene, so I think with some more time you would have got there. Would you consider working on it after the jam?
J0ye
J0ye8 Oct 2019, 13:16
Great graphics, strong atmosphere and a simple yet effective concept. Extra point for volumetric lights^^.
Extrone
Extroneauthor8 Oct 2019, 13:33
@artyom-volkov Thanks for the feedback, there was supposed to be a tutorial at the start to introduce you to the upgrades, but had to cut that down because of time constraints :sweat_smile:. Glad you liked the game :smile:
Extrone
Extroneauthor8 Oct 2019, 13:36
Thanks for the feedback @adamcyounis . Happy to hear you like it :smile:.
The gameplay is lacking because I focused more on the UI, and kinda spend 2 days on it :sweat_smile:.
I don't have any plans to continue development right now, have so many other projects to take care of :tired_face: :sweat_smile:
Extrone
Extroneauthor8 Oct 2019, 13:38
@j0ye Thanks, Glad to hear you loved it :smiley:
AfroAnt
AfroAnt9 Oct 2019, 04:03
First of all, get those UI images outta the LD page! The game is so much cooler than that! The game was the best kind of weird (except for that glaringly misplaced switch outlet at the start i mean what were you even thinking :P ) The text platform could've used some iteration, but I'm glad you left the secret wall-wire passage ;) Thanks for sharing!
miu
miu9 Oct 2019, 17:23
this was something :D
jk5000
jk500019 Oct 2019, 12:33
A fun and super simple little game. For me is the best part of this game the visual style. I would liked a bit more gameplay, but overall is this a good jam game. Well done.

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