Very short game. The goal is it to work out what and how to change stuff to make the "game" beatable. I had neither time nor a good idea for anything bigger. Hope at least one person enjoys it.
You're bold making puzzles which seem like the game isn't running properly, which is common in short jams. Once you do the first segment, it's less likely the game is buggy and becomes more interesting. Managed to get the game to render the menu properly - colors, window sizing, refreshing. Not sure how to "run" it.
I looked up the code to figure it out, but then got:
Which is due to you trying to look up the boss file. It was either not exported with the game or I failed the test to generate it.
Once you do the first segment, it's less likely the game is buggy and becomes more interesting.
Managed to get the game to render the menu properly - colors, window sizing, refreshing. Not sure how to "run" it.
I looked up the code to figure it out, but then got:
Which is due to you trying to look up the boss file.
It was either not exported with the game or I failed the test to generate it.
Your audience is very niche.