the shrine the monk and the minotaur
the shrine the monk and the minotaur
by why make games
for ld 45
make sure you keep your sound on
character sprites by dan patrick leal
additional art by ashley tobin
programming and programmer art by josh evensen
music and sound by josh evensen
idea discussion by
dan giacobbe
joseph evensen
ashley tobin
dan patrick leal
josh evensen
thanks for playing
keyboard controls
--
left / right - move
space - jump
left ctrl - attack
up - interact
joystick probably works too!
by why make games
for ld 45
make sure you keep your sound on
character sprites by dan patrick leal
additional art by ashley tobin
programming and programmer art by josh evensen
music and sound by josh evensen
idea discussion by
dan giacobbe
joseph evensen
ashley tobin
dan patrick leal
josh evensen
thanks for playing
keyboard controls
--
left / right - move
space - jump
left ctrl - attack
up - interact
joystick probably works too!




Comments21
The mood is definitely there, it's nice to wander in the game and discover the mechanics.
The movements of the character could be a little smoother (for example, when you're walking and then you jump, the character stops after the jump instead of keeping the walking speed it had), but it's nice to play as it is too.
I couldn't beat the boss even after getting the upgrade, so I haven't seen the end.
Nonetheless, this is a very good entry, good job!!