til0x is simple tile-based game. You start with nothing, at first you don't even have your own character. Grab a tile and stay away from bombs.
Controls
- Arrow Keys: Move tile. - Spacebar: Pause/Unpause game. - P: Use piggy bank. - S: Use speed up
Rules
- at start of game, move aim towards to tile which you want to grab. - number in the center of the tile is move count. - after every move, move count reduce. - when move count is 0, you can't move. - increase to move count, grab tile which same colored with your tile. - if you grab different colored tile move count reduced. - when a tile's move count is 0, it turns out bomb. - piggy bank tile gave you extra move counts to use later. - turtle tile reduces game speed. - with speed up button you can gain extra move count and score but game speed increase too.
v1.2 - Default game speed increased. - Speed up button added. You can use it with S button. - New tile added (turtle tile). If you grab this, game speed reduces. - Some bugs fixed.
v1.1 - Game speed added and game speed increases as game progresses. - Tutorial upgrated.
Honestly brilliant mechanics, super fun and interesting game, just wish it were more polished and not quite so slow (tutorial every time you die). Maybe add a speed up time button? So if you run out of moves you don't need to wait to see if you hit a bomb or get lucky.
@jam373 To be honest design is my weak part but I've been still trying to improve this, I hope I will be better. About speed I think to increase the speed according to score, like after every 50 or 100 point speed will increase. Tutorial is awful I know I'm gonna fix it. Speed up time button is a great idea, I could use it. Thank you for feedback and playing my game.
Highscore of 60!! I like this kind of game. Even if it is minimal it gives the idea of what you wanted to achieve. It's a bit unforgiven when you are at 0 possible moves. Even if you have extralives you are stuck in that column and that is only luck based. I enjoyed my gameplay :)
Interesting game, you could do some proofreading on the rules, I didn't understand them well and it took me some playthroughs to get how the game worked.
Wow, that's addictive! Well done. I would agree with some of the other commenters that the timing is a little slow in certain places (transitions etc). if you make it flow together more smoothly I would probably play the hell out of this to relax. Think about mobile! (swipe controls)
Comments12
I find that the tutorial is too tiny didn't find it at first
But good game continue like this
BTW: The game fails to load when using Firefox. Chrome and Edge work.
I like this kind of game. Even if it is minimal it gives the idea of what you wanted to achieve. It's a bit unforgiven when you are at 0 possible moves. Even if you have extralives you are stuck in that column and that is only luck based. I enjoyed my gameplay :)