In Unfold, you play a bird and enter an old temple. The place is dusty, and there is nothing exept... eggs. Crack them open to reach the end of the temple and find out what it hides...
I like this game, the atmosphere and set up of the story create quite curious mood. Something lost and gloomy. The more you play the game the more difficult it becomes and I seem bad to be in this "things are getting harder" challenge, nevertheless it is pretty interesting to cope with! :3 The main problem I had is fitting in the space between those razers. All in all, great work!
Very very good entry I loved it. Great art style, nice balance between puzzle / skill in order to finish a level and possibly the only game I played so far with no bugs. The only thing that confused me a bit was flying. While I can see it allows you to move around faster I also assumed I would be able to fly above the spikes.
The game was very good, well done! It did sometimes feel a tad unfair though, since your collisions extended to your head. It doesn't make sense for your head to touch the spikes on the floor, so I think the collisions would have felt more fair if your hitbox was on your feet, instead of the whole body. The last puzzle was my favourite, I think that was the best designed of them all. :heart:
I loved it, even though I hate WASD! (I'm right-handed and I prefer the arrow keys!) and for this reason I found the last level immediately before the end quite unnerving! :)
Love the artstyle, really fits the theme you made there, the mood and atmosphere are perfectly crafted my guy and I'm glad you joined us for this game jam
Loved music and adored simplistic 8-bit artstyle Movement is too sensitive imho, and it is sometimes hard to navigate as quickly as the game demands. Good thing that you've put so many levels inside, good job.
The game is great!!! There is a big question - why this game so unpopular (only 10 played), its art style is cool, music is nice!!! And I have a theory about ending, if you leave your pc for centuries that Chosen One gonna move!!! But that just theory, a game theory :D
thank you. didnt expect that greatness after the first two levels, but it got me hooked till the end. Everything fits! but i have one criticism though... the Hitbox is way too unforgiving. but all in all very solid game that (if more level) you could actually sell as it is!
I loved the progression in each level from empty to non lethal to dangerous to almost impossible. Art had a lovely monochrome feel and music was fitting. Great job bud!
All in all, great work!