The cow farmer's daughter is a vegan now! You set out to create a delicious avocado salad for her. The problem: there is nothing but cows. Use your clever crafting skills to let all those fancy vegetables appear: green leaf lettuce, tomatoes, sweet corn, even avocado! The game is played by just dragging and combining things with the mouse. Do you have what it takes? Let's find out!
The following post-jam fixes were added on 10/24/2019: * pick objects based on z-order for drag&drop * slightly less grind in late-game
To start, I loved the art, animation, and music. Everything fit together really nicely. The game itself was fun, and just when I thought I was finished you threw another set of combinations at me. What a rollercoaster. In the end I would have been interested in seeing how many cows went in to making that avacado salad.
Great job, and thanks for the educational guide on where Avacodos come from.
Seriously good game. Satisfying in all aspects, sound was good, graphics were gameplay loop was interesting -- trying to figure out recipes was enjoyable and satisfying when you figured it out. Good job!!!!
Love the game, the idea of testing out different formulas is great. The game feel is amazing. I know this is bad but I love tho throw the cow into the air, sorry but it feels so great xD.
Really good game. I was unable to find all the recipes by myself, I had to look through the source code to see what I could do with the corn. I think I just forgot to try it, but I also may have missed it because sometimes it's hard to tell when two objects will interact (i.e. hard to see the outline on the object you're holding). I think I kept expecting there to also be an outline on the object that I could interact with.
Aside from that everything looks really good and is animated well, and the music is pretty fantastic too. Overall the game feels more or less complete, which is awesome.
Very funny game, excellent graphics and nice concept. It was a bit repetitive at the end, maybe some engaging reward, like number of recipes unlocked, would make the game even more engaging.
That was fun! I loved the graphics and the music and how the whole thing worked together. I agree with some of the previous comments that making some of the ingredients just took too long and got a bit repetitive, but that is a minor complaint. This is really what I think a jam game should be. Simple and too the point with enough content to keep interest. A ton of polish packed into a little package.
I also discovered, much to my delight, that if you drag a cow underground and let it go it flings itself up into the air, which amused me greatly.
You really have something special here. Without a doubt my favorite game I've played this LD. It's simple, it's clever, it's funny. The graphics are great and the sounds are satisfying. I found myself humming along to the music by the end. This team of devs should stick together, because you all have it figured out. Awesome job.
This was a fantasic game, albeit a little fucked up, nnnnnnnnnn The one bone I have to pick is the amount of ingredients needed- the game's joy comes from discovering new ridiculous combinations, not from repeating the processes, so I'd suggest making it simply one of each ingredient. I'd also suggest against requiring multiples to feed the creatures on screen, since that's also tedious work, but it's not quite as grueling as me getting to the end of the chain for the tomato and saying "I have to do all of that again now??"
Still though, really beautiful game you have here, very professional and polished!
Loved the art, specially the multiple versions of the cows. The pumpkin one is so cute! The combinations were crazy and fun, I just think it could be improved by asking for just one ingredient because lots of repetitions are already required to find next level ingredients/animals. Really nice job!
Awesome game. I loved the graphics and the animations. Maybe a few hints at times could've helped with some of the trickier ingredients. I look forward to seeing what comes next from this game post-jam!
Utterly solid submission, from the theme to the art and the sound. The simplicity makes it very elegant! The progression is a bit grindy, but as it is the main core mechanic to discover the recipes, I won't complain.
I like the exploration of new crazy combinations (my favorites were pumpkin cow and creepy humanoid cow), graphics were really nice! I actually played it through to the end ;)
I'm not a fan of elements though which artificially slow down your progress - in this game the fact that you need to use multiple items for some tasks, especially the ones with a high production effort (like corn) is frustrating. Some other comments have already pointed this out. A solution could be to provide an alternative, easy way to obtain an item once you've unlocked it. Also I do like sarcastic games in general, I just think veganism is quite a controversial choice for a sarcastic topic.
Comments30
Loved the game, the soundtrack is cute and in combination with the flow of the game makes it hilarious.
I laughed so much and I feel bad about it!
The graphics are really charming and the idea is very unique and I like the different permutations!
I played it through =)
I especially loved the weird cow when you feed it with the baby pumpkin.
Very charming!
To start, I loved the art, animation, and music. Everything fit together really nicely. The game itself was fun, and just when I thought I was finished you threw another set of combinations at me. What a rollercoaster. In the end I would have been interested in seeing how many cows went in to making that avacado salad.
Great job, and thanks for the educational guide on where Avacodos come from.
Aside from that everything looks really good and is animated well, and the music is pretty fantastic too. Overall the game feels more or less complete, which is awesome.
Very funny game, excellent graphics and nice concept. It was a bit repetitive at the end, maybe some engaging reward, like number of recipes unlocked, would make the game even more engaging.
I also discovered, much to my delight, that if you drag a cow underground and let it go it flings itself up into the air, which amused me greatly.
The one bone I have to pick is the amount of ingredients needed- the game's joy comes from discovering new ridiculous combinations, not from repeating the processes, so I'd suggest making it simply one of each ingredient. I'd also suggest against requiring multiples to feed the creatures on screen, since that's also tedious work, but it's not quite as grueling as me getting to the end of the chain for the tomato and saying "I have to do all of that again now??"
Still though, really beautiful game you have here, very professional and polished!
The simplicity makes it very elegant!
The progression is a bit grindy, but as it is the main core mechanic to discover the recipes, I won't complain.
I'm not a fan of elements though which artificially slow down your progress - in this game the fact that you need to use multiple items for some tasks, especially the ones with a high production effort (like corn) is frustrating. Some other comments have already pointed this out. A solution could be to provide an alternative, easy way to obtain an item once you've unlocked it.
Also I do like sarcastic games in general, I just think veganism is quite a controversial choice for a sarcastic topic.