A little bullet hell/dodging game I made for Ludum Dare in under 2 hours! Instructions on the itch.io page. Sorry, I didn't get time to make any music!
I made this game entirely in javascript and HTML with NO help of engines or frameworks at all. I hope you enjoy it! <3
took a while to figure out that you're supposed to avoid the blocks instead of collecting them. But the health meter kinda helpe with that. The idea for the game is awesome as it allows fastpaced action.
@tero-pulkkinen Thank you! I know I could have done some better graphics to differentiate between enemies and players instead of having graphics entirely code-drawn. Thank you, again.
Fun concept, but there's two problems I have with this game: 1. More and more enemies appear way too fast, maybe take it a bit easier. 2. Add some feedback for the user when they get hit. A sound effect, screenshake, particles are a great use to indicate this.
Ohh yeah it would be great to have the player actually collide rather than overlap with the enemies or it could even bounce back a few pixels. I will definetely do that in my post compo edit. Thank you for the feedback, @twinturbodouche!
Great work dude! there's a bug i spot! if you keep pressing keys while you collide with the wall you still earning score. The game is very cool! good work :v:
Comments22
1. More and more enemies appear way too fast, maybe take it a bit easier.
2. Add some feedback for the user when they get hit. A sound effect, screenshake, particles are a great use to indicate this.