
A Friend
This game is from ldjam.com, which is currently unavailable.
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A handcrafted "Tamagotchi-like" game about taking care of a weird pal.
Very simple mouse controls.
Please play in full screen.
Might have some bugs.
ALT+F4 to leave build mode. (Will update soon with buttons)
Lack of a real ending and purpose.
Didn't had time to finish my death & end game animations.
This is my first GameJam "in solitaire" assuming all roles and creating only "unique assets" and code and I'm a newb programmer so I lack gameplay elements
.
A good challenge, one of my most advanced programming exercice until now.
I've learnt a few concept and tools I'm going to be using a lot in my WIP projects.
Had to create more animations than I thought I would, but I wanted my submission to look nice.
A few sounds, by me & one by my little sister.
A handcrafted soundscape from my friend ema as background music
(More of his music here: https://editions1of1.bandcamp.com/album/laemnt)
Tools:
*Programming & Code*:
Unity, Visual Studio
*Art*:
Adobe Photoshop
*Sound Design*:
Ableton
Zoom Microphone
Very simple mouse controls.
Please play in full screen.
Might have some bugs.
ALT+F4 to leave build mode. (Will update soon with buttons)
Lack of a real ending and purpose.
Didn't had time to finish my death & end game animations.
This is my first GameJam "in solitaire" assuming all roles and creating only "unique assets" and code and I'm a newb programmer so I lack gameplay elements
.
A good challenge, one of my most advanced programming exercice until now.
I've learnt a few concept and tools I'm going to be using a lot in my WIP projects.
Had to create more animations than I thought I would, but I wanted my submission to look nice.
A few sounds, by me & one by my little sister.
A handcrafted soundscape from my friend ema as background music
(More of his music here: https://editions1of1.bandcamp.com/album/laemnt)
Tools:
*Programming & Code*:
Unity, Visual Studio
*Art*:
Adobe Photoshop
*Sound Design*:
Ableton
Zoom Microphone