This is a game where you help a small child find the way home. Of course a lot of evil monsters will try to stop you from that.
That's how you meet. And that are the evil monsters.
Controls: * WASD or arrow keys - for movement * space, enter or "E" - for interaction with people and objects
Some info about the night with the monsters: * the night takes 2 minutes * the more square your browser window is, the better you will be able to see the monsters approaching (refresh the website to update the size of the game)
I tested the game in Firefox and Chrome and it somehow worked better in Chrome
Works on my system, also with ad-blocker. Fun little game-mechanic. The mood in the night is also good. Unfortunately games without sound tend to feel a little bit "empty".
I like the concept, it fits the theme well and the mood is great. I like how you used lighting. It would be good if it got harder faster and kept track of the number of monsters you kill.
I liked your idea here. I think animations would be great addition for your game. I wasn't able to survive the 2 minutes in the night attack, so I don't know what happens after that. The child's position made a bit hard to protect her from attacks from the left, when the enemies reached the bonfire. But nice entry! I really liked what you did. Great work!
I like the concept of this game. I couldn't save the kid, though. Controls are ok, but sometimes I get stuck with either the fire or the kid himself. Congrats!
I had to open the game in incognito mode (Chrome), otherwise I get error:
Failed to load resource: net::ERR_BLOCKED_BY_CLIENT collidable.js:6 Uncaught ReferenceError: Hitbox is not defined at new Collidable (collidable.js:6) at new Player (player.js:6) at setup (sketch.js:69) at _setup (p5.js:63237) at _runIfPreloadsAreDone (p5.js:63175) at p5._decrementPreload (p5.js:63184) at Image.img.onload (p5.js:79666)
Game looks really nice. I looked at the code. It's very impressive that you chose to use p5 for it.
Some sounds would add a lot, as other parts are well done and complete.
I like the start of the game. The tiles are a bit too big, which makes everything seem so empty. I didn't manage to beat the night and it got very repetitive. I wish it had more exploration and such and the action parts would be shorter in between. Graphics were nice. Good job :)
I really like what you did with the playable intro and the cinematic cutscenes, it really helps creating a good atmosphere for your game.
👍pretty nice concept!