
A Tale of Freedom
This game is from ldjam.com, which is currently unavailable.
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Entry to the Ludum Dare 46 game jam with the theme: Keep it alive.
This game is a singleplayer stealth adventure game about a prisoner escaping to bring the truth to all the people about the king. Keeping alive is keeping the truth alive.
Avoid the guards, talk to the people and escape to the rebel camp to dethrone the infamous king of the land.
The game is made in Unity and was made in 72 hours in April of 2020. The vast majority of scripts, sound design, level design, and the concept were made by Eduardo Pinheiro, Guilherme Marques, Rafael Tomazela and Vitor Kusiaki. We are a team of Brazilian developers that happen to make games.
We created the menu song from scratch using LMMS, and used a remix of public domain sounds to create the other assets. We also used Kenney's assets for most of the 3D assets.
This game is a singleplayer stealth adventure game about a prisoner escaping to bring the truth to all the people about the king. Keeping alive is keeping the truth alive.
Avoid the guards, talk to the people and escape to the rebel camp to dethrone the infamous king of the land.
The game is made in Unity and was made in 72 hours in April of 2020. The vast majority of scripts, sound design, level design, and the concept were made by Eduardo Pinheiro, Guilherme Marques, Rafael Tomazela and Vitor Kusiaki. We are a team of Brazilian developers that happen to make games.
We created the menu song from scratch using LMMS, and used a remix of public domain sounds to create the other assets. We also used Kenney's assets for most of the 3D assets.