Akumachi

co-authored: @alvatross, @jaimuepe
Overall★★★★★★★★★★3.75
Fun★★★★★★★★★★3.75
Innovation★★★★★★★★★★3.75
Theme★★★★★★★★★★4.75
Graphics★★★★★★★★★★3.50
Audio★★★★★★★★★★4.00
Mood★★★★★★★★★★4.25

ABOUT THE GAME:

Raise your creature in an isolated city, unravel the secrets of the last egg at the end of the world.
Take care of it and expect the better...or the worst. Keep an eye into the stats, maintaining comfort and fullness balanced, you depend on them in order to satisfy your creature.



CONTROLS:


- WASD : Move
- Spacebar: Jump
- Left Click: interact/pick/throw
- Right Click: Release object
- Shift: Run

THE TEAM


Code

- Jaime Muela https://twitter.com/jaimuepe

Art

- Fran Segura https://twitter.com/fvsegura

Sound

- Alvatross https://twitter.com/AlvatrossKid

Genres: simulation
Tools: Unity

Comments5

OldKnivesTale21 Apr 2020, 12:24
The creature is so cute! Enjoyed the graphics style and atmosphere. I don't know if I was missing something but I couldn't seem to find any food to give it.
Juan Hust Novella
Juan Hust Novella21 Apr 2020, 12:27
es dificil pero en cada intengo descubro cosas, se puede jugar bien. he conseguido evolucionarlo a una especie de pikachu de orejas de colores, suuper mono. Pero el ambiente angosto la verdad es que me desespera, entre la niebla pixelada y el sonido me agobia mucho. Y es dificil buscar la comida a tiempo.
En general luce bien, creo que conseguís lo que buscáis y los bichitos de Fran son suuuuuuper monos, me encantan!
Teto
Teto21 Apr 2020, 12:28
Great atmosphere in the game! Adorable little creature with different stages and cute animations that made sense for the corresponding stats. Only thing I would say is that maybe ake the stats always visible as I found it very hard to keep track. Great use of sound though as indicators and added to the atmosphere really nicely. Awesome job!
Nillard
Nillard21 Apr 2020, 14:49
Amazing mood setting. I had to keep replaying just to see what an ending would be. Ran into a bug where if I tried to throw food while the monster was too close, he'd stomp it through the ground. Developed a tactic of sprinting away then 180ing the food into its mouth.
Adrian Guevara
Adrian Guevara22 Apr 2020, 20:27
El ambiente y la música muy chulos, me recuerda (Oh sorpresa) a Silent Hill. Lo único que me ha fastidiado un poco son los controles, me costaba darle de comer, no se, pero os doy mis dieses.

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