@marvalgames We were not able to control the little time we had very well. We did the alien with Blender. The idea in the mechanics of the game was to be inspired by the Reigns like game, but the card swipe didn't work, so I improvised a card with buttons. Happen =)
The purpose of the game is to kill/keep alive the alien or it's to get information from it? It's funny how you can keep smashing you friend hammer on the alien after he is death
I can see the Reigns influences, very cool concept. Defining scope can be hard, but we learn by doing :smile: Keep it up and next jam will certainly produce something awesome :wink:
Game feels like it has potential, and I really liked the animations on the alien. You could feel that it was in pain. My only issue really is that the decisions feel extremely biased towards using force, rather than a game loop that encourages different forms of interrogation. I think if there was some sort of way to spice things up a bit that would be good (similar to how Undertale lets you win without fighting)
Cool game idea with some nice graphics, but you can win the game by just pressing the left option again and again. With more options and maybe more choice this game has great potential. Still a good entry to the jam and a shame you couldn't finish it!
Really impressive if you made the alien model during the jam! The concept of the game is neat but the options could be placed differently, the "nice" options were always on the left and the "harsh" options on the right so i just kept on clicking on the same side. Still a really awesome job!
Some of the absurd options made me laugh irl 😆. Some of the options are confusing, because they read more like descriptions than actions, e.g. "He says that...". How is that something that I can choose as an action?
I liked how new stats became available as your communication improved, but as others said it became a little easy to find out which options where positive and just click those over and over. Cool idea, keep it up!
Good idea for an game, even though it is a bit unfinished right now it does have potential for the future. I'd definitely play it again if it would get a bit more polish and gameplay because I love games like these
@aoni Thanks! We had some problems with time management. So, the content is very small, just a some ideas available. The good news is we validated the mechanics, even with this small game, probably we will complete this game and put in some site, itchi.io or Google play....
Hey @adam-clayden , thanks for your feedback. I like your idea and as I mentioned here before, we had some time management problems, so the content HAS soma BIAS to violence, since the first idea was Keep him alive (You saw the temperature decision? DOesn matter if you increase/decrease temperature, what matter is the variation....). The NON violence game is in my plans =)
Hey @tayfun , thanks for your feedback The has 2 animations, but it changes between his life values. If he is too weak, his head go almost in his legs, but if he is ok, he always is looking to you! Its a bend animation! =)
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It's funny how you can keep smashing you friend hammer on the alien after he is death
Good job! :)
I'd definitely play it again if it would get a bit more polish and gameplay because I love games like these
I like your idea and as I mentioned here before, we had some time management problems, so the content HAS soma BIAS to violence, since the first idea was Keep him alive (You saw the temperature decision? DOesn matter if you increase/decrease temperature, what matter is the variation....).
The NON violence game is in my plans =)
The has 2 animations, but it changes between his life values. If he is too weak, his head go almost in his legs, but if he is ok, he always is looking to you! Its a bend animation! =)