This game is based on theme "Keep It Alive"... Its a great game...too fun to play with 3 different levels.... with a great UI... but the theme sound is not much great....as its created in an hour...
couldn't play because the screen resolution blocked out all of the different corners of the screen. (Playing on a large monitor so this is an issue that sort of just effects me.)
I liked the concept of protecting your companion this was cool! This was good that you had main menu, pause and end screen this is useful if the player wants to restart or take a break.
Only thing I was able to go too fast and clip outside of the walls.
thank u for your feedback i'll just reduce its speed and fix the wall clipping issue.... thank u again for your feedback but do you have an idea how to fix the monitor issue...anyone of you
Good game, however: i found it to be quite easy to rush troug all levels due to being this fast. also: you can avoid nearly every obstacle by just staying next toi the wall all the time .
This is a very good start. I do think the player moves too fast and the colors used were way too bright. I also did run into an invisible wall when trying to go through the third hallway in the first level and I had to restart. Still I think you did a good job.
Nice! Very fast paced and funny! I definitely felt responsible for my companion. Great job on the theme music for one hour! Thanks so much for the game!
This is a nice game. I liked the idea of keeping a companion alive. It was fun that you added a description/tutorial inside the first game level. I liked that the UI showed how many lives were left for the companion. The music and sfx were nice to have. I liked the dissonant melody that you added. It adds a chaotic feeling to the game. However, it would be better if it was played less frequently, because I feel that it is repeated too often. Good job!
A lot of attention to detail here. Visual and audio feedback are clears, the tutorial is integrated in game. In the second level, it could be clearer what hurts or does not hurt your companion. I also experienced a bug where there was an invisible wall on both sides of the very first room once.
P.S. in all level I clipped trought wall and skipped all level.
2 P.S. If you want to get rating on your game you need to rate other games too.