Ludum Dare #46compo
Amadiro
Amadiro needs help to get down the mountain. Can you keep it alive while going down?
Controls:
Press Left Arrow Key or A key to jump on the left side.
Press Right Arrow Key or D key to jump on the right side.
Press 'Esc' while playing to adjust volume settings.
Tools used:
- MagicaVoxel (3d art)
- Unity
- Bosca Ceoil (music)
- Bfxr (sounds)
*Inspired by 'QBert' and most recent 'Down The Mountain'*

Comments33

mcshirt20 Apr 2020, 02:10
Nice art and fun game!
Willoftw20 Apr 2020, 14:46
Nice fun little game, well polished and highly addictive.

nick0124 creator20 Apr 2020, 16:45
Nice art, but idea not original, its qbert clone.

Myles McCoy20 Apr 2020, 16:47
Excellent game, extremely easy entry-level gameplay, difficult overall challenge, and just enough variety to keep it interesting. I love that I can jump in and get a run going quickly.

Alex Davies20 Apr 2020, 21:41
Fairly well done - the game play feels polished and fluid, and it's a fun challenge, however, you need to do some kind of checking on your obstacles, because often it can be 100% impossible to survive, as a whole row is full of obstacles.

ZeGGamer20 Apr 2020, 21:49
Fun Art Style. I like the ideas, but there were several times where it was impossible to survive, which makes the game less desirable to play because the thought that at any time you can just get unlucky and have your run killed is off putting.

Mad Scientist Carl20 Apr 2020, 21:51
@alex-davies Agreed. It would be fun to incorporate _some_ level of probability contest by allowing a few obstacles in a row (so the player think ahead in terms of permutations), but as the options are very limited, there needs to be some logic checking whether the player can at all progress, or this becomes a game of chance.
However, I do think allowing 100% death 2 hops out is acceptable, given the screen size, as that may actually put some depth in strategies.
However, I do think allowing 100% death 2 hops out is acceptable, given the screen size, as that may actually put some depth in strategies.

madbookstudios20 Apr 2020, 21:55
Really nice game. I got 89. Really like the art and simple gameplay!

Dani Desa21 Apr 2020, 07:55
@nick0124-creator yes that's true but I think trying to clone other games (not copying/paste of course), it could be the first step to achieve something so I am pretty satisfied that I managed to do "my own clone". Not only qbert clone but I was inspired by other mobile games like "Down the mountain" .. Thanks for your feedback!

Dani Desa21 Apr 2020, 07:59
@myles-mccoy thanks for your nice feedback. Regarding variety I had a lots more in mind of course like teleportation, different obstacles, freezing on the spot, aliens, ecc. but I had to cut the scope in half and then in another half :D. I will add something for sure after the rating period.

Dani Desa21 Apr 2020, 07:59
@myles-mccoy thanks for your nice feedback. Regarding variety I had a lots more in mind of course like teleportation, different obstacles, freezing on the spot, aliens, ecc. but I had to cut the scope in half and then in another half :D. I will add something for sure after the rating period.

Dani Desa21 Apr 2020, 08:01
@alex-davies yep that could happen unfortunately I didn't have time to "sanitise" the block generation, something I will need to fix in the future. And thanks for the advice for the permutations, never thought I could solve the problem that way..

GameDoodles21 Apr 2020, 11:09
Very nice! Your art style looks great and is super clean, and the game play is very easy to pick up and play. The difficulty escalation also feels good, though I actually found myself seeking out the red stop-watches to speed up the scrolling. Great work overall!

Dani Desa21 Apr 2020, 15:32
@gamedoodles that's true! I do that as well... ah ah ah I should review the difficulty as well... thanks, I appreciate your feedback

Katrin21 Apr 2020, 19:31
Wow, so nice game and colours are very pleasant. It looks like old games from Dandy and the sounds too. I love this style. But I feel dizzy a little bit with high speed. Good luck at your project. Very good work!
Bredian21 Apr 2020, 21:06
Addictive game with colorful graphics, simple core mechanics and pleasant audio design. Very well polished for a jam game. I think it could be published right away in Play Market in its current state.

kythehuman21 Apr 2020, 22:42
I like this! Endless Q*Bert, which could actually be better than the original. Good concept, colorful presentation, and neat power ups. The thing I desperately wanted most was the ability to jump back up, whether to get out of a sticky situation or to get risky/greedy and try to grab a goodie that I missed. I could see this being on the App store with a little polish. Overall good job.

Dani Desa21 Apr 2020, 22:56
@kythehuman that's very good suggestion, never thought of having a "going back" option. Something to try out for sure in the future.

JulienLussiez22 Apr 2020, 22:17
Yes, voxels !! A cool little gaming experience !

Dani Desa22 Apr 2020, 23:24
If anyone is interested I made a postmortem/devlog here: https://danidesa.itch.io/amadiro/devlog/139947/amadiro-ludum-dare-46-post-mortem

Infinite22 Apr 2020, 23:44
Waw that is like it could be a finished game on the app store !
I really appreciated the postmortem also !
I really appreciated the postmortem also !
PIPS22 Apr 2020, 23:46
Really loved the sound and the art, the mechanics are also really good, really fun game, congratulations!!!
inacho_23 Apr 2020, 01:31
Polished mechanics and very addictive! I loved that we can actually tweak the volume which is something most of the games (including mine) forgot to do. :)

KarenFarah23 Apr 2020, 03:21
Lovely and addictive! Liked a lot the inversed controls but it gave me a hard time when there were all in a row ahaha

jackcaunter23 Apr 2020, 05:28
Really nice game! Nice art style, and I love all the different ways you can die, it gives the game a lot of character. Good job!

jackcaunter23 Apr 2020, 05:29
Really nice game! Nice art style, and I love all the different ways you can die, it gives the game a lot of character. Good job!

jackcaunter23 Apr 2020, 05:29
Really nice game! Nice art style, and I love all the different ways you can die, it gives the game a lot of character. Good job!
dualtagh27 Apr 2020, 10:00
Really liked the art and sounds, fun game :)
loveapplegames29 Apr 2020, 21:50
Nice fast-reflexes style game! The visuals are very effective. I'd like to see it a bit more zoomed out, this enables more strategy to come into play. I like the speedup/slowdown mechanic. How about rewarding the player even more for going faster?

Geckoo133730 Apr 2020, 14:25
Well done. Amazing project with a nice aesthetic. I like the main concept - the way you manage the theme. Sometimes I would like to go quickly, but it is not the best strategy because I have to watch next steps. I like the main aesthetic - clear and clever. Your project reminds me an old game - Qbert with a gameplay more or less similar. For this reason I would like to climb cubes so as to find another way for my step, but it seems to me that it is not possible - it's a pity. Overall I like your project - maybe one of my favorite entries for the 46th LudumDare session. Please take a look at my project because it could interest you like yours interested me - I love cubes too and procedural levels :)

Dani Desa1 May 2020, 15:54
@geckoo1337 Thanks for your usefully feedback! I'd like to play your game but I don't have windows, if you provide a build for mac or webgl please let me know!

elysiagriffin9 May 2020, 20:29
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615952171?t=3h16m14s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/615952171?t=3h16m14s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin

Nice job :3