If you play your car(d)s right and get the front end of your ambulance lifted, you can fly away :laughing: Liked the graphics, liked the camera and the level idea. Suggestion would be to add some physics, constant car chase without mercy, and explosions :smile:
It was pretty entertaining - I managed to flip my ambulance and drive upside down! A larger world would have helped this out a bit. Nonetheless, good work! I enjoyed the low-poly graphics.
The graphics are very cute. I sort of wish I could drive down the road, more like a car chase. I also found a fun bug where I could continue driving around even though the ambulance was upside-down.
I really love the idea of destruction derby using an ambulance... I mean, why not? Nice clean graphics. But the physics. Sorry, but the simulation and controls... not good. Using Unity3d, it shouldn't be too hard to fix it. The game would really benefit from an improved physics engine I think. I enjoyed flipping over the ambulance though... :slight_smile:
I still enjoyed the game very much. It looks really good. (And I did win!)
So the goal is to make car accident in order to save one life? I guess you can't keep everyone alive.. I like the fact that you can still drive while upside down!
So the goal is to make car accident in order to save one life? I guess you can't keep everyone alive.. I like the fact that you can still drive while upside down!
I cannot understand why that black car always chase me)) And it is so strange to drive with patient around instead of gettin him to the hospital)) Everything looks crazy but fun. Also I like low-poly graphics.
Why did the ambulance cross the road? To loose the black that was chasing it, of course!
I want to take a moment to appreciate how good the camera feels. Even if the game world is small, having the camera rotate around while following the player obstructs the player's view, making it harder to predict what will appear. It makes for some surprising interactions (specially with cars on the road you didn't see coming!)
Won very quickly without even hitting the opponent's car (he got caught in traffic), and the controls were kind of tricky with the camera. I do like the idea of trying to keep the ambulance alive. Additional gameplay like powerups or something would be good, it's pretty barebones as of now.
Забавная игра, довольно весело кататься) Жаль, что звуков нет - с ними бы ещё интереснее было бы играть. Ну, и то что ты сделал её один - мое почтение!
A neat little game. I'd love to see the physics tuned up a bit so it can feel a bit more like a high speed chase, which is a bit hard with the current floaty nature to the driving.
The idea was fun though and I really enjoyed the art style. Overall good job. :)
The ambulance hovered for most of the game and I'm not sure how I won, but the art style was cool. Loved the detail on the vehicles. I wanted to drive out the tunnels. :slight_frown:
The controls are a bit wonky, but that does add to the charm of the game. Graphics are cute. I think some more explanation would have been nice on why an ambulance is trying to destroy another car.
First of all, congrats on finishing a compo! :) The gameplay idea was actually pretty great, loved that premise of playing tom & jerry ;) The graphics were cute, can be improved ofc but for 2 days you did a good job! The idea that you have to "think" in the perspective of the car was interesting, I would recommend you check out the mobile game "Commute", were you also play a car that has to avoid crashing (there's a free version), but no one is chasing you in that one, rather you have to make it to a certain point in a certain amount of time, so your idea is still unique so to say ;D That being said, I can imagine your game being a fun mobile game if you try to base your controls a bit on the one of the game I mentioned :) Right now there are still some situations that felt "unfair" to take damage (like if you're REALLY slow and just touching something you shouldn'g et as much damage I think plus, how the cars and the enemy react. But for a compo, a really good job, you can be proud of yourself :)
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The ambulance drives well. The car's AI is good too. I liked the graphics, and it could really use some sound.
A larger world would have helped this out a bit. Nonetheless, good work! I enjoyed the low-poly graphics.
You did a great job!
I still enjoyed the game very much. It looks really good. (And I did win!)
Keep up the good work! :thumbsup:
I want to take a moment to appreciate how good the camera feels. Even if the game world is small, having the camera rotate around while following the player obstructs the player's view, making it harder to predict what will appear. It makes for some surprising interactions (specially with cars on the road you didn't see coming!)
The idea was fun though and I really enjoyed the art style. Overall good job. :)
The gameplay idea was actually pretty great, loved that premise of playing tom & jerry ;)
The graphics were cute, can be improved ofc but for 2 days you did a good job!
The idea that you have to "think" in the perspective of the car was interesting, I would recommend you check out the mobile game "Commute", were you also play a car that has to avoid crashing (there's a free version), but no one is chasing you in that one, rather you have to make it to a certain point in a certain amount of time, so your idea is still unique so to say ;D
That being said, I can imagine your game being a fun mobile game if you try to base your controls a bit on the one of the game I mentioned :)
Right now there are still some situations that felt "unfair" to take damage (like if you're REALLY slow and just touching something you shouldn'g et as much damage I think plus, how the cars and the enemy react.
But for a compo, a really good job, you can be proud of yourself :)