The story about lonely human, who desire to find the meaning of the castle whisper.
GAMEPLAY DEMO
SCREENSHOTS
HERO MOVES
- Grab. you can grab any single green brick by holding K (action button). Release the button to release the corner. - Climb. You can press W when hero hold himself on the corner to climb up
- Jump From Grab. Press jump in the grab state - Long Jump. Press the opposite movement direction button in the grab state - Wall Jump. Hold the opposite movement direction button when hero jumps directly to wall
Okay, I can't pass the first obstacle in the room. I fall down and hit the obstacles.. :sob: The parallax is good, the background is nice, the character design is also superb, the background music is calming.. Everything is good, but it's just not a game for me.. Sorry..
@drachmor, thank you :smile: three-layer parallax is the best solution for quickly creating an atmosphere, I spent about 15 minutes on it, but it seemed to me that their design did not go very well with the general style
Holy hell, that's some great implementation there. The graphic reminds me of Superbrothers: Sword & Soccery. I'm a sucker for platformer and i must say your run & jump feeling are great! The grab mechanic create some very cool challenge. Especially the wall bounce sequence with grab & long jump. Control scheme is a bit clunky though. Maybe try auto grab?
It looks very nice, feels very solid, cool animations.. I found it a bit hard to control, I always end up with frantic pressing all buttons :) It need some practice but it looks and feels really solid. Great job!
Graphics are great, I love the style, animations and parallax effect. I had very hard time nad tons of frustration before figured out how to grab onto the walls. After that, gameplay proces became very fun, but still challenging. Overall, loved it!
Good entry, I like the setting and the switch maze you have built. That said, I missed countless jumps, forward jumps and ledge grabs, so my main critique would be the unforgiving controls, at least for someone like me. That said, even with the tricky movement, I wanted to at least complete the game, so you got me hooked properly :) Well done!
I like the graphics and the mood of the game, it really got me hyped into playing it. But the movement felt so unnatural I had a really hard time understanding it.
I love the aesthetics and and atmosphere, the controls also felt really good when I got them right but I really struggled with them, maybe I'm just bad at this game :D
@weirdybeardyman, I should have made the auto-grab, other players also had problems with control. Thanks for feedback. I hope you enjoyed :slight_smile:
Comments33
Very challenging! Loving the mood! Well done :v: