Chilling and talking, while others work, by steambrain.
Little Bob really wants all those teddy bears, and somehow got itself on rooftops! Move the boards, to help it safely reach his goals and keep it safe!
I love the voxel graphics of the game. Really feels like slapstick comedy with that music. It was pretty hard to control though, I feel like a slower camera speed and more closely placed control-terminals would make it less flimsy. But all in all a fun game! Beautiful concept art by the way!
Good job, it was hard to operate, mouse sensitivity is high, and I couldn't see where it was going. Nice work, i loved the idea. The concept is really good.
The game had some good humor. The baby noises when you beat level 1 made me laugh, I loved them. The game kinda challenging after level 1. I had fun with the game, good work.
Absolutely loved that game win screen, hahahahaha!
As for the concept, I thought it was very unique. :) With a little polish, I think I could turn into a pretty cool game!
Just a couple of suggestions:
1. I think the sensitivity was a little too high for my tastes. I was whipping around the screen constantly, which didn't help when I was panicking trying to protect the baby, haha
2. The perspective was messing with me a little bit. It was kind of hard to tell how far my crane was when I was moving it back and forth, but that could also just be part of the challenge?
Overall though, I really liked this entry. It's obvious that y'all had a lot of fun making this!
This is a good one, and pretty creative as well! I like the idea of bringing those old cartoon gags of the baby in a construction site to life. Good work!
I really don't understand the comments above. The level design of this game is a mess. Mobile game idea with serious problems in gameplay. Sorry guys =(
The sensitivity is a bit too high, but I love the voxel graphics! I've never seen that in a game jam before! Are they like, real voxels or just 3D models that look like voxels?
The music probably wasn't original, but it was decent music for the game style. It was, unfortunately, way tooo loud, but I was able to adjust the volume outside of the game. Another unfortunate event was that the mouse sensitivity way very difficult for me. Moving barely 1mm with my mouse caused a 90 degree rotation. It made it impossible for me to make any progress in the game. The graphics were fair. The concept of the game seemed fit. I'm sure you'll learn from the experience and continue to improve as you invent more games in the future. Best of luck! :)
@almighty-games I usually play different shooters (like Left4dead) and use this speed of cursor moving. I do not understand, why it is not comfortable speed for you. May be we need to create opportunity to change cursor speed settings.
Challenging game that looks not that challenging. That makes it cool with the humour in it. Love the music, I usually don't like the voxel graphics but it goes cool with this game.
I like the humor in this game, and omg that win screen XD! Something that indicates the board's position in depth would be helpful, the perspective makes it tricky (and I feel that the game is mostly about quikcly operating, not so much the depth perspective?). Well done though! :D
Very funny idea with some "nice" (if you can call it that xD) graphics. I wish there was a tutorial in the game. I felt confused on what to do the first few playthroughs. It would have been nice too if the crane had a drop shadow, to precisely identify it's position relative to the baby
That was a very fun but very hard game! I really liked the idea and have fun playing but i would have loved some easier levels to begin with. (but maybe I'm just bad haha)
really fun concept plus the voxel art but... overcomplicated controls and I think different angle could be better to judge the distances (top-down or isometric) :) BTW I had similar idea at first and it reminds me of old PC game where you had to guide robot spider. Unfortunately I don't remember the title :(
Very interesting gameplay and concept! But graphics design is not consistent. This looks like the graphic designer couldn't decide type of the graphics. However, gameplay is very solid!
Very Nice Game Loved the Voxel Graphics and the Levels were challenging a lot I also love the Idea that you control the platform and watch over the baby, Very nice game!
Comments38
This game is fun, I love the Winnie reference
Good job!
As for the concept, I thought it was very unique. :) With a little polish, I think I could turn into a pretty cool game!
Just a couple of suggestions:
1. I think the sensitivity was a little too high for my tastes. I was whipping around the screen constantly, which didn't help when I was panicking trying to protect the baby, haha
2. The perspective was messing with me a little bit. It was kind of hard to tell how far my crane was when I was moving it back and forth, but that could also just be part of the challenge?
Overall though, I really liked this entry. It's obvious that y'all had a lot of fun making this!
Very funny idea with some "nice" (if you can call it that xD) graphics. I wish there was a tutorial in the game. I felt confused on what to do the first few playthroughs. It would have been nice too if the crane had a drop shadow, to precisely identify it's position relative to the baby
:star:
By the way, if you raise the crane while the baby is on the platform, bad things happen :)
Nice entry!
Great job!