Nice solid simple game. I liked the graphics and the vibe overall. One thing that I noticed was that the dropping enemies tended more often than not land behind me and woudln't danger me at all then.
Great art, great gameplay. Overall game is simple yet refined. A 5-star rating. I don't see any negative aspects of the game. You can only get inspired from this.
Aside this, what do you think of Godot? Is it good to work on this engine?
This was fun and cute! Pretty easy but not too easy, I took a few hits during the game ahah, so it's good and balanced! The pixel art is very cute! Also yay, dogs are now the ruler of Earth o/
Nice art, fun gameplay - really good overall. I liked the gradual increase in difficulty and the feeling of protecting someone else rather than just yourself in a twin stick shooter. Great job!
Good implementation of a solid concept, I really enjoyed this "twin stick" shooter! The sfx were nice, but some creepy audio would've helped to sell the mood. I also wasn't quite sure if or how the health of enemies was telegraphed to the player, as even the same types of enemies seemed to require different numbers of hits. I'd also recommend that the gun "auto-shoots", so I don't have to hold the mouse button down the whole time. All told, this is a great entry, congrats! :heart:
@maryush28 I can't speak for the creator's opinion, but I _can_ highly recommend Godot as a great engine to work in. The node tree is a very intuitive way to structure and reason about the pieces of a game, in my experience so far. Also, it's tiny, loads extremely fast, and has bindings for _lots_ of languages. On top of those, it also really lends itself to CI where other engines (looking at you, Unity) tend to make CI a bear on purpose so you'll pay for their cloud build service. Not to mention it's completely free and open source!
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the art was adorable.
can we take a second and talk about that dog with a gun?! great stuff! I will mess you up pew pew hahaha
Aside this, what do you think of Godot? Is it good to work on this engine?
The pixel art is very cute! Also yay, dogs are now the ruler of Earth o/
@maryush28 I can't speak for the creator's opinion, but I _can_ highly recommend Godot as a great engine to work in. The node tree is a very intuitive way to structure and reason about the pieces of a game, in my experience so far. Also, it's tiny, loads extremely fast, and has bindings for _lots_ of languages. On top of those, it also really lends itself to CI where other engines (looking at you, Unity) tend to make CI a bear on purpose so you'll pay for their cloud build service. Not to mention it's completely free and open source!