Blood and Snow

Blood and Snow

This game is from ldjam.com, which is currently unavailable.
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overall: 3.46
fun: 3.17
innovation: 2.84
theme: 3.59
graphics: 3.24
humor: 2.68
mood: 3.58
Blood and Snow is a top down survival game set during a snow storm. The storm will be over in seven days. ​Your task is to chop trees and hunt deer to keep you and Emily alive. However, you can't stay outside for too long, because you will freeze to death in the cold.

Controls

* Move using WASD and sprint with Shift
* Switch weapon with Q
* Shoot/Interact with the Left Mouse Button
* Collect with E (or by clicking with LMB)
* Zoom the camera with the scroll wheel
* Rebind keys in the controlsmenu

Tips

* Go inside the cabin to warm up and drop off supplies.
* Restock on ammo in the abandoned cabins.
* Chop trees by clicking on them.
* Carrying a lot of supplies will slow you down.
* The compass in the top right points towards the cabin.
* Follow the footstep to find the deer.

Theme

This game was made for Ludum Dare 46. The theme was "Keep it alive". In this case, you have to keep Emily alive (the woman in the cabin). I first wanted to go for some kind of monster that you had to bring to some place, but this was hard because of the freezing mechanic I wanted to implemented. Though, Emily is pretty nice as well.

SFX's

https://freesound.org/people/soundscalpel.com/sounds/110619/
https://freesound.org/people/soundscalpel.com/sounds/110609/
https://freesound.org/people/soundscalpel.com/sounds/110620/
https://freesound.org/people/CosmicEmbers/sounds/387481/
https://freesound.org/people/cobratronik/sounds/117136/
https://freesound.org/people/newagesoup/sounds/338674/

Patches

* Increased movement speed and decreased movement penalty (over encumbered)
* Added dialog (feedback)
* Added axe sprite
* Added failscreen and pausemenu
* Added ability to walk behind trees (for player and animals)
* Added day and night cycle
* Added UI feedback when supplies are used or dropped off
* Added basic intelligence for deer; they now run away when you shoot or get too close
* Added wolves; they don't give any meat and attack if you get too close
* Added carcasses of killed animals
* Added randomly spawned abandoned cabins with ammo pickups
* Fixed various bugs
Found a bug?
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