Bloom

Overall★★★★★★★★★★3.35
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★3.15
Mood★★★★★★★★★★3.15
We live in a weird world... One, where we
were capable of living in. One, where
plants and animals alike could survive
and thrive. One, where there was a reason
to wake up and go outside, see the world
for what it was... But nowadays, we can't
afford that luxury... We as humans got
greedy, damaged nature too much, and now
we rip what we sow.

In this world, nothing grows anymore.
Parasites now feast upon the ruins of
what was once a thriving society, and
nature, that was once so present in our
lives, is now reduced to nothing.

...but what is that in the distance? It
looks like... a small, fragile, yet brave
little flower. It managed to grow in the
harsh condition we find ourselves in, but
it can't last long without help. Your
goal is simple. Keep it alive.

The rules and controls are overall simple: Keep the plant health above 0, and make sure it gets the right amount of water in order to heal and survive for as long as possible. Fend off bugs that threaten its beauty, and protect it from strong wind by placing crates to stop it.

Controls:
-While on [I], click on bugs to squash them. Each bug has a set speed and the slower it is the more damage it deals to the flower

-While on [II], press the C key to place a small barrier made out of crates to stop wind from damaging your flower, however, the crates are bug infested, and having it active will make more bugs appear.

-While on [III], press the R key to (literally) make it rain. As long as the flower has a healthy - among 50 to 100 - water amount, the flower will slowly but surely heal, anything more than 100 will stop the healing, and anything above and including 125 will damage it instead. If strong wind is in play, having the crate barrier up will prevent the flower from getting any water, so plan accordingly.

This was my very first Jam, and actual game I created. It's not perfect, it still looks pretty rough around the edges and missing some details, but I'm proud of the result nonetheless.

screenshot

Comments9

RenanOcanhaauthor20 Apr 2020, 21:03
I just realized I forgot to set the itch.io page to public, my b, it should be okay now
LouieJams
LouieJams20 Apr 2020, 21:37
Those pesky bugs! Nice idea to have a juggling mechanic between the screens, the art was simple but read well!
Izokia
Izokia20 Apr 2020, 21:38
The game itself is fun, but doesn't have much things to do. The idea behind the game was very, very good with matching the theme. art is a little stiff, but was fine. Everything seems to be working as intended. Good job!
SaraFilipa
SaraFilipa20 Apr 2020, 21:40
Such a fun concept! I think it's a lovely game :)
Watcher20 Apr 2020, 21:42
Cool interaction between rain and wind. A bit weird to switch between these stages, but overall really enjoyable. We happened to make something similar, check out in my profile :)
Dryden20 Apr 2020, 21:44
Enjoyable... And the pixel art was beautiful. If you could improve on thing I would have made the bugs a little big bigger. Overall really good though
RodPraet
RodPraet21 Apr 2020, 18:39
Nice game, especially for a first and solo one. The art is cute and the idea is nice. Good job.
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