
Campfire
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A 2D platformer where you carry a lamp through a forest. As your lamp dies out, you lose vision of your surroundings. Rush from campfire to campfire to keep your lamp alive as you make your way to the end.
Campfire was built from (almost) scratch in C++ by a team of two programmers. Most of our time (about 60/72 hours) was spent writing the engine code (platform layer, renderer, animation systems, basic lighting, basic collision, tools) and learning how to do pixel art and music (lol). It is more of a tech demo than a game, but we have managed to construct one level to showcase all of the basic mechanics.
All content (art, music, code) by us except for GLFW, stb_image, and XAudio.
We used GLFW to make cross platform support easier in the future, stb_image because png parsing sucks, and XAudio because audio buffer stuff also sucks.
Controls are arrow keys to move left and right, and 'c' to jump. Press 'q' to kill your character and restart at the last checkpoint.
Windows might get mad because the game is an "unrecognized app".
Just click "more info" and "run anyway" :-)
You can download it from Google Drive or Itch.
NOTE: if your monitor refreshes at > 60 fps, you need to download the Google Drive version (which has a fix for people with high fps). Otherwise, you won't be able to make the jumps.
Campfire was built from (almost) scratch in C++ by a team of two programmers. Most of our time (about 60/72 hours) was spent writing the engine code (platform layer, renderer, animation systems, basic lighting, basic collision, tools) and learning how to do pixel art and music (lol). It is more of a tech demo than a game, but we have managed to construct one level to showcase all of the basic mechanics.
All content (art, music, code) by us except for GLFW, stb_image, and XAudio.
We used GLFW to make cross platform support easier in the future, stb_image because png parsing sucks, and XAudio because audio buffer stuff also sucks.
Controls are arrow keys to move left and right, and 'c' to jump. Press 'q' to kill your character and restart at the last checkpoint.
Windows might get mad because the game is an "unrecognized app".
Just click "more info" and "run anyway" :-)
You can download it from Google Drive or Itch.
NOTE: if your monitor refreshes at > 60 fps, you need to download the Google Drive version (which has a fix for people with high fps). Otherwise, you won't be able to make the jumps.