Well I thought it was hard! Very cute. I'm glad I'm not the only one who made a game about whistling at a cute little animal to coax them through swinging blades.
I always love to see companionship between animals and human, especially when im responsible of keeping them alive. Animation needs a little bit of work and I loved to see 3D chicken instead of a 2D one (why dont you try the toon shader I think it would look nicer).
I knew it. This is what chickens REALLY sound like!
Well done on making a game with simple controls that still presented unique challenges that fit well within the spirit of the theme! A lot of games I have played have not fared as well, unfortunately :sweat_smile:
Could be a good base for a puzzle game, maybe the concept is a bit boring after a while, but it could be a good mechanic for some levels of a puzzle game. Enjoyed the sounds, the graphics, and the overall atmosphere, and the fried chicken easter egg was pretty funny!
Nice idea and visuals! I think I turned about 30 chickens into feathers though. And I fell through the floor once! You've got a solid base for a neat puzzle game here.
Awww what a cute game, kind of reminded me of chicku :) Sadly, the second level was my Waterloo, as I didn't manage to pass the last spikey trail, I always dies at the second last :( couldn't figue out how to do this correctly :( The graphics were cute, and the sound and music fitting, haha we used exactly the same munch sound ^^ All in all a sweet entry and I liked that you proided multiplayer, will have to try that out later on
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Well done on making a game with simple controls that still presented unique challenges that fit well within the spirit of the theme! A lot of games I have played have not fared as well, unfortunately :sweat_smile:
Go chicken, GO!
Nice work!
Played on stream: https://www.twitch.tv/videos/601008122
The graphics were cute, and the sound and music fitting, haha we used exactly the same munch sound ^^
All in all a sweet entry and I liked that you proided multiplayer, will have to try that out later on