
Competition of Living
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
So, keep it alive... What did that remind me of? - All that I have to do in my life - to manage the hard balance between everything in a world with so little time...
With this reminder, the only thing to do was to make a simulation game of living a life, probably my life - and keep it alive. This might sound easy at first, but it is not - and to be honest, I haven't done any programming for years (and didn't participate since LD17) so was a bit rusty to say the least.
The results; a simulator with questionable graphics, questionable sound, questionable game mechanics - but hey! - That is the results of my priorities in life!
Thanks for showing interest :)
// Sune
--
The GAME!
The concept is simple (and displayed on the beautiful non-virus intro page): balance the important measurable parameters in your life (the top 5 bars) by working with what you can spend your time on (the left 7 bars) - and hey!!!! you!!! - don't cheat looking up my scoring matrix and stuff in the source code!
The activities on the left helps you either increase or decrease the bars on the top.
You prioritize morning, midday, afternoon, evening and night (the five squares on the left). You can drag the squares to prioritize what you want to spend your time on with the consequences that follow.
Once in a while, like in any interesting life, events do happen! - When an event happens you have to deal with it - whether you want it or not - your life simulation cannot continue until then.
The game gets increasingly harder (basically since you have more plants to care for) so try to see how many days you can survive!
Good luck.
--
The source code is on GitHub and the game is based on Phaser.io and javascript.
With this reminder, the only thing to do was to make a simulation game of living a life, probably my life - and keep it alive. This might sound easy at first, but it is not - and to be honest, I haven't done any programming for years (and didn't participate since LD17) so was a bit rusty to say the least.
The results; a simulator with questionable graphics, questionable sound, questionable game mechanics - but hey! - That is the results of my priorities in life!
Thanks for showing interest :)
// Sune
--
The GAME!
The concept is simple (and displayed on the beautiful non-virus intro page): balance the important measurable parameters in your life (the top 5 bars) by working with what you can spend your time on (the left 7 bars) - and hey!!!! you!!! - don't cheat looking up my scoring matrix and stuff in the source code!
The activities on the left helps you either increase or decrease the bars on the top.
You prioritize morning, midday, afternoon, evening and night (the five squares on the left). You can drag the squares to prioritize what you want to spend your time on with the consequences that follow.
Once in a while, like in any interesting life, events do happen! - When an event happens you have to deal with it - whether you want it or not - your life simulation cannot continue until then.
The game gets increasingly harder (basically since you have more plants to care for) so try to see how many days you can survive!
Good luck.
--
The source code is on GitHub and the game is based on Phaser.io and javascript.