CosmoDoggie

co-authored: @coolestdoggie
Overall★★★★★★★★★★3.09
Fun★★★★★★★★★★2.95
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★3.74
Mood★★★★★★★★★★3.22
Title.png

You are a Cosmo Corgi!


Travelling the universe is exciting but you need to monitor the state of your rocket. Something may break at any time. Repair the details or your rocket will be destroyed.
Corgi’s health also need some attention. Don’t get harm from the walls.

Enjoy the space or Die!

Gameplay.png

How to Play

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What to do

Move around the rocket carefully, and repair details in time if necessary! Don’t leave the rocket and try to avoid walls!
The game is over when the Cosmo Doggie has taken too much damage or your rocket is defective!

Controls


KeysActions
*WASD or arrows*Move
*E*Repair details

Tutorial.png
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Who Made This?


https://ldjam.com/users/itshornunicorn - Programming, Game Design

https://ldjam.com/users/coolestdoggie - Game Design, Art, Music

Play the game in your browser or PC


screenshot

Comments54

Bozdo199821 Apr 2020, 07:30
really cool game, it's amazing
fancy89
fancy8921 Apr 2020, 08:10
Came for the corgi, stayed for the game!
Very cute!!
PeteyWoufes21 Apr 2020, 08:12
Absolutely LOVE the art style + atmosphere. Controls a little *too* slippy sometimes, but really fun once I got the hang of them. Fit the theme perfectly. I was a bit confused as to what to do between things breaking. Overall, great entry! Well done!

P.S. on itch.io, you have the fullscreen button enabled. Turn that off, and you'll go directly from the site to real fullscreen.
Lavialee21 Apr 2020, 08:15
Fun little game! Cute graphics and a simple enough to catch a hang of quickly. Maybe ramp up the difficulty a bit more in the beginning? Other than that very fun
LadislavOdstrcil
LadislavOdstrcil21 Apr 2020, 08:18
Nice game... it's not sow easy how it's looks like :D
Fazy21 Apr 2020, 08:20
Wow, so much work went into the graphics, I love it. And the concept is adorable, reminds me of doggy themed FTL of sorts. Good vibe and great take on the theme.
For criticism, I found it unintuitive that you could only repair things when they got broken enough, but I imagine the game would be too easy otherwise? Maybe a cooldown or channel on the repair.
Fun concept, keep it up :)

Technical notes: The game is cut off in the WebGL version unless I fullscreen (screenshot: https://i.imgur.com/wQGRQNt.png) - probably something off in the WebGL build settings.
Menu music is also brutally loud.
Nirose21 Apr 2020, 09:28
Cute graphics. I would have liked to have some feedback when hitting the walls. I had no idea, i was taking damage while playing.
itsandyjones
itsandyjones21 Apr 2020, 11:48
Really nice concept and love the style (extra love the corgi!)

Think its been said before but some feedback while getting damaged would help the player understand what not to touch (flash the sprite or something simple)

If you take this game forward I think it be great to add more challenge to the repairs, for example have to hold the corgi in place while holding "E" to repair or having to press a series of keys in order to complete the repair (like quick-time event)

Overall the game was really nice! A great entry - thanks!
Team-on
Team-on21 Apr 2020, 21:23
Nice corgi and space-dogs reference. Also idk why, but after heal me some HP healbay disappear
Cristian Gurra22 Apr 2020, 07:54
Nice game, I like the simple concept with the twist on the locomotion that changes everything. Good job!
coolestdoggie
coolestdoggie23 Apr 2020, 20:41
@itsandyjones oh it's so amazing that u liked the concept. Thank u so much for ur advices. We will develop this game and it will be more interesting.
coolestdoggie
coolestdoggie23 Apr 2020, 20:44
@team-on ahaha, it isn't bug, it makes the game harder. You can't healing endlessly otherwise the game would be boring!
chuchuw
chuchuw23 Apr 2020, 21:39
i like the mood, the details, and of course the doggie

the tutorial is clean and straightforward, i appreciate it :)
chuchuw
chuchuw23 Apr 2020, 22:22
Well, actually I think they're useful only if the game is not good enough to explain by itself.

I like to do everything I can so the player can find alone what to do, and put no tutorial.

But here we all have the same problem, the jam is very short, we don't have time for the perfect thing :D

I actually liked that your tutorial was easy to read.
BoxedMeatRevolution
BoxedMeatRevolution24 Apr 2020, 14:50
This game is ADORABLE! I thought there were a lot of nice visual touches, and laughed when the cosmo corgi ascends as an angel at the end :laughing:. The speed and fragility of the rocket is well communicated by the way it seems to be shaking itself apart! I thought the music was great too, though I'd have appreciated a sound effect when the corgi hits a wall.

Small bug: the tutorial was vertically stretched on my screen (but you have a screenshot posted here, so I was able to figure it out).

Current record is 69084

Overall I had a lot of fun playing this game :smile:
JAsonsumm1
JAsonsumm124 Apr 2020, 14:54
Ahhhh sweet Corgo! i love it :D
Payne32524 Apr 2020, 19:13
I had a lot of fun, nice game mechanics and cool art style. Plus I love dogs so that made it a big hit for me. The dog took up a very small part of the game screen that was shaking though, which made me strain my eyes a bit when playing on the downloaded windows version. That might not be a common problem though. Had a blast though, looking forward to your future games :D
pke1029
pke102925 Apr 2020, 12:29
Really like the art and the Corgi. Controls could be a bit more responsive and challenges could come from other elements such as obstacle
Furfel25 Apr 2020, 15:50
Very difficult but that's not bad. The physics and graphics are amazing. The audio could be leveled properly: headphone user alert
Duck Reaction
Duck Reaction25 Apr 2020, 17:52
Corgi is so cute :smile: !

The gameplay works well, the background animation is nice.
It would be cool to add animation on corgi, specialy when the player hit walls. And also modify the corgi at bottom right of the screen to illustrate the health (ex: tired corgi when the health is low).

I enjoyed the game !
ItsHornUnicorn
ItsHornUnicornauthor25 Apr 2020, 18:44
@payne325 yeah shaking screen for some people is irritable. Thank you for your advice :cat:
ItsHornUnicorn
ItsHornUnicornauthor25 Apr 2020, 18:46
@furfel yeah sounds were made in the end of development so our attention was busy :smile:
superpatch26 Apr 2020, 09:09
The title of the game is already amazing by itself.
I think the concept overall is simple and smart.
I had a very rough time at first in moving the Corgi around and couldn't really understand what and how I was getting damaged, probably some kind of feedback there could have helped a lot.
Anyway great work, it is a very great concept that I could see expanded with a lot of jokes and panic moments!
dick-claus
dick-claus26 Apr 2020, 19:45
Nice game. Well done. I only don't understand when rocket sometimes randomly blow off, without even indicators low?
MidnightMist
MidnightMist26 Apr 2020, 19:47
Very cute! I love the concept. Doggo is so cute :smile: The sound effects were a bit loud and scared me the first time haha Looking forward to your future games!
Solah
Solah26 Apr 2020, 19:57
I think the game is a bit too punishing when touching walls since it is not easy to control our space doggie with 0 gravity. Maybe it would be fun to add a way to refill our life like cans of dog food that are a bit tricky to get, it would even add things to do when there is nothing to repair! It might be funnier than going to the blue zone that heals the stats.

Your game really fits the theme, well done!
Kuiefs26 Apr 2020, 21:18
I was confused about what was causing things to blow off too. Wasn't quite sure how close I was to losing overall or why I lost. I guess maybe I took too much damage bouncing into walls without noticing? Maybe having the whole ship start to blink or having the corgi have some indicator of when you're about to die would help. Great job overall though! Loved the graphics and music.
Dextreon
Dextreon27 Apr 2020, 13:12
Very cute and nice game! It was fun! The concept is simple but interesting and well executed. Congrats on your entry! :ok_hand:
Franklins Ghost
Franklins Ghost27 Apr 2020, 15:13
Cute doggie which made it nice to navigate around. Would be nice to have more feedback letting you know you aren't supposed to hit the walls as at times I would die and wasn't completely sure why. Fun graphics though and liked how you used the theme.
ItsHornUnicorn
ItsHornUnicornauthor27 Apr 2020, 18:48
@dick-claus probably you got a lot of damage of the walls. When corgi collides into walls it gets some damage. There could be some visual feedback but there is not :laughing:
ItsHornUnicorn
ItsHornUnicornauthor27 Apr 2020, 18:50
@solah yeah. We wanted to add some refill stuff like cans with food. But time goes so fast :smile:. Thank you for your feedback
ItsHornUnicorn
ItsHornUnicornauthor27 Apr 2020, 18:52
@kuiefs you've died cause of walls. There could be some feedback. THanks for compliments
kkrac30 Apr 2020, 03:20
Fun little game! Well executed.
Alex_ADEdge
Alex_ADEdge5 May 2020, 15:24
Ahaha this is too cute! Love the little barks. A pretty neat little game though. Something I was thinking that could be added is external effects, like hitting asteroids or the ship turning/rotating or something, just to mix up the gameplay and add another layer of things going on. Well done tho :)
ItsHornUnicorn
ItsHornUnicornauthor9 May 2020, 22:07
@alex-adedge especially thx for barks compliments. A person who barked on the recorder has cried because she was so happy to see your comment :smile: And thanks for your advice
zondarg
zondarg9 May 2020, 23:19
Very cute art style, I love it! One little thing - I got stuck in the upper right corner after a while and could not move out again, maybe make this some pixels wider.. And taking damage from walls should make some sound, so it is clear this is not good for doggies health. Great job! :thumbsup:
quadtree
quadtree10 May 2020, 23:19
Pretty nice overall, especially the graphics. I did find the relationship between the system bars and which systems were failing to be a little confusing, though.

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