Nice concept. My advice is that you should add something that gives some sense of progress. I was killing mosquitos and I didn't know if I was going anywhere actually. Put some score or a progress bar so that you know that you are progressing. Putting some buttons in the final scene would be nice, like replaying the game. As I got to the final scene I was like "and now? what will happen?" nothing happened. Aside these 2 points (and some music) I don't have much to add. The concept is good and the implementation is good, too. Had some fun playing it, good job :wink:
This game was pretty fun, but I would have liked a weapon or a reward at the end, and i didn't understand the thing you could pick up in the fire, but good job.
It's a fun idea for a game and is a fun experience. Sometimes I wasn't sure exactly what some enemies were doing and there isn't much feedback when something hits you. Just improving what happens when an enemy hits you could vastly improve the game. Good job!
Man I wish my friends would save me from mosquitos, what a pal! Charming and very relatable game ^^ Some annoying mosquito buzzes and at least stereo sound to help maintain an idea of where threats are coming from would make it even greater. I made it to the end despite the fact that I didn't realise till the last second that you could lure the bear (I just body blocked it by a bush xD).
I dig art and the idea of two friends camping and one being oblivious to his friends heroic deeds. Game-play is simple, but fun enough. I know the lack of sound was disclosed from the start, but it really could have benefited from sound effects for the bugs only even. Good job.
oh noooo did I just let myself get eaten by a bear FOR FRIENDSHIP
that's touching
I like the enemy variety, having some that target the fire instead makes it tougher and is surprising the first time. Wasn't quite sure what makes the flash guys sometimes "fire" and sometimes not -- is it when I'm looking at them?
Nice little game. When the fire went out and the bugs swarmed things got pretty intense.
I did encounter a bug though - after the game "ended" and I lost, I continued moving and warding off bugs and the bear, and then I was given the "win" screen.
Some type of prgress bar or health bar would have made a world of difference in this one, the concept was good though. Maybe some audio of somesort would also help!! Good job on completing the game in though!!!
God, my guy must have like...hundreds of mosquito bites by now...lol
Fun little game. :) I kind of wish there were a few more things to interact with (I picked up something with E near the end, but I wasn't sure what it did...)
Still though, I enjoyed the cute visuals and was able to protect my friend until the end! Nice job! I like how it ramped up in difficulty near the end.
This game was great. I got to grips with the controls and mechanics almost instantly which is good. I liked the variety of different enemies you had to prevent from attacking your sleeping friend. My favourite was the enemy that created a flash over the screen. Adding sounds effects and music would be a nice improvement. Good job!
yeah, i managed to protect my friend. :D did I fight against photographers in the bushes? xD nice simple graphic style and good working simple mechanics. nice game!
Simple but fun! There is enough content to keep you having fun. Some sound would really add to the experience. But overall, nice job! We made our game in Godot as well :).
Hi @cocosar07 ! Feedback probably similar to others here:
- I enjoyed the game overall! Pretty cute, I like the angry looking bees/wasps/flying baddies! - Sound would add a bit more depth. You could get away with: fire crackle, guy yelping, flash sound, buzzing, ice. - Score would be a nice addition for some overall goal or persistence but more of a nice to have! - Great work! :)
Good one, i would love to have a friend like that :D The only thing that confused me was the ending, because i noticed i can pick something so i did and after that i noticed the bear coming, but the game ended so i didn't get it.. just after reading some comments i understood that i became a bait :D
Comments29
that's touching
I like the enemy variety, having some that target the fire instead makes it tougher and is surprising the first time. Wasn't quite sure what makes the flash guys sometimes "fire" and sometimes not -- is it when I'm looking at them?
I did encounter a bug though - after the game "ended" and I lost, I continued moving and warding off bugs and the bear, and then I was given the "win" screen.
Fun little game. :) I kind of wish there were a few more things to interact with (I picked up something with E near the end, but I wasn't sure what it did...)
Still though, I enjoyed the cute visuals and was able to protect my friend until the end! Nice job! I like how it ramped up in difficulty near the end.
nice simple graphic style and good working simple mechanics. nice game!
Simple but fun! There is enough content to keep you having fun. Some sound would really add to the experience. But overall, nice job! We made our game in Godot as well :).
- I enjoyed the game overall! Pretty cute, I like the angry looking bees/wasps/flying baddies!
- Sound would add a bit more depth. You could get away with: fire crackle, guy yelping, flash sound, buzzing, ice.
- Score would be a nice addition for some overall goal or persistence but more of a nice to have!
- Great work! :)