The movement in this game feels great! I wish that the levels were more fleshsed out than seemingly randomly placed obstacles, because I would love to use the robust movement system in a fully realized environment. Good job!
It is WEIRD - and I love it :) It is always so fun to see a unique interpretation of a theme. How did you come up with that weird idea? Also, I really find the falling down animation amazing, when you run against an obstacle. Pretty good animation skills!
This game is missing a hilarious soundtrack but otherwise I've got almost no complaints. Character movement feels really good, the levels are difficult enough to be challenging (despite me not making it past level 4) and the rag doll physics are on point. Having the controls written down somewhere would have helped. (Did you know you can rag doll by pressing q?) All in all, nice game funny concept. Good luck in the votes uggmaster form @WeAreDev
Funny game, nice physics, goofy concept. Feels good to play, but the level design is a little weird. The difficulty goes from 1-100, I couldn't beat level 2. Nice work!
That game looks reeeally weird in a good way, and have something oddly attracting. Like it. It will be good to restart the game when you fall or you fish dried.
funny :D also really addicting, I felt challenged to really beat each level. I also appreciated that the level restarted really fast so you could retry easily! well done! 🦴🐟
Thanks for sharing your game with me to play last week on stream! If you'd like to rewatch the playthrough the highlight is now available at https://www.twitch.tv/videos/606399371
One of the funniest games so far! It made me laugh a lot when the anime girls randomly threw themselves at me while I tried to pick up a random fish on the floor. Loved the concept and it's chaotic vibes. Also very addictive. Its a game I would love to play multiplayer online with my friends on steam, I'm sure we would have a lot of fun! :)
This was so fun! It's hard and it took me a lot of attempts on the last level to beat, but it felt really satisfying to do so! I love that it's still entertaining when you die because of the ragdoll physics (...and I *almost* got catapulted to the goal once, which was a nail-biting experience). I often found myself yelling at my computer when I died (especially if my fishy was with me). I think the controls could be improved a bit - they sometimes seemed a bit slow to react, especially jumping - and music would be amazing with this game, but otherwise, no complaints. I would definitely play more of this if there were more levels.
It's a great take on a "serious" theme. I really loved that you managed do make fun and engaging game with primitive objects and interactions. You could add a hardcore mode where skeleton's bones fall off as he takes damage. Also definitely needs more giant anime tiddies
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Character movement feels really good, the levels are difficult enough to be challenging (despite me not making it past level 4) and the rag doll physics are on point. Having the controls written down somewhere would have helped. (Did you know you can rag doll by pressing q?)
All in all, nice game funny concept.
Good luck in the votes uggmaster form @WeAreDev
I also appreciated that the level restarted really fast so you could retry easily!
well done! 🦴🐟
Very good job!