Sam is an ordinary dog. He hates the squirrels who are always in his backyard, stealing from the bird feeder. He has taken it upon himself to rid his yard of the intrusive squirrels. If the squirrels get to the bird feeder and drain its health to 0, you lose. Try to survive as long as you can!
The graphics are adorable. The music is nice and all the sound affects are nice individually, although the human is hard to understand especially when you're barking 500 times a second at 500 squirrels and then you get to hear 500 simultaneous SQUEAKSQUEAKSQUEAKSQUEAKS. The bark sound spamming I can handle since I'm the one responsible for it playing that much. There are too many squirrels to the point that playing fetch for 10 points is useless when I can just pro strats it and stand under the feeder spamming spacebar while my score just goes up by 1 for each squirrel. Got kinda bored after getting my score up to like, 158? 168? something like that.
Not sure if controlling the camera with the mouse is intentional (I played the web version, and I don't think it did that in an earlier desktop build of your game that I saw and played while I was still working on my compo entry). It makes the difficult to control doggo even more disorienting to move around.
Overall, I'm strongly swayed by the cute and simple models, even if the gameplay itself was kind of frustrating. Good job!!!
The animations are so cute especially the lil squirrels. And I love how the ball welds itself to the dogs face when hes carrying it. I think it would help if you lock the mouse cursor while the main game loop is running and make it so the camera can move a bit more freely instead of just rotating around as the camera movement felt a bit unnatural. Also if the dog could move a bit faster or like run/dash for a bit that would make it a bit more easy as if you fetch the ball far away you are basically screwed cos it takes so long to get back to the feeder hehe. Oh and the robotic voice is a funny touch! Nice work!
Comments9
The graphics are adorable. The music is nice and all the sound affects are nice individually, although the human is hard to understand especially when you're barking 500 times a second at 500 squirrels and then you get to hear 500 simultaneous SQUEAKSQUEAKSQUEAKSQUEAKS. The bark sound spamming I can handle since I'm the one responsible for it playing that much. There are too many squirrels to the point that playing fetch for 10 points is useless when I can just pro strats it and stand under the feeder spamming spacebar while my score just goes up by 1 for each squirrel. Got kinda bored after getting my score up to like, 158? 168? something like that.
Not sure if controlling the camera with the mouse is intentional (I played the web version, and I don't think it did that in an earlier desktop build of your game that I saw and played while I was still working on my compo entry). It makes the difficult to control doggo even more disorienting to move around.
Overall, I'm strongly swayed by the cute and simple models, even if the gameplay itself was kind of frustrating. Good job!!!