We're very excited to show you Don't Let The Wave Breakout, a reverse breakout-style game where you place the bricks to keep the ball(s) inside the screen :v:
At first i though i had to anticipate all the movements of the ball and then see the result. Didn't realized i could place block during the moving phase. And that was also pretty fun in fact.
@marxy-37 We clearly wanted to make a tutorial but ran out of time and ended up putting a wall of text hoping that players would figure out how to play, glad you could enjoy it anyways
Brilliant concept! A really cool take on the theme, with nice graphics and a fitting music choice.
My only bit of nagging is that at the beginning I was expecting the trail to be some sort of a tail rather than anticipate the actual direction, so the moment I started the level had to quickly place a block on the other side of the screen :sweat_smile: Once you realise, it does make sense, though, especially because of the really useful reflection preview as you get near a block.
I think that at some point I could make two blocks overlap, but perhaps it was the timing.
A really cool entry with lots of potential. ¡Awesome job!
Very nice ! Easy to play and quite challenging. The only thing that was frustrating for me was to start again from level 1 because of a stupid mistake. Maybe to be given the chance to start the level again after one death could help. Nevertheless, I really enjoyed it!
Tough! Cool idea, and really nice atmosphere (the music and graphics gave off a consistent vibe... feels... neon). I think a more "puzzly" application of this mechanic might be really cool. Maybe something more turn based, or where the directional indicators of the balls are longer. It's fun as is, but I don't quite have the reflexes needed to beat the later levels, and I think there's a lot of potential to make games using a similar mechanic.
Very clever twist on breakout/arkanoid games! I like the simplistic art style. I feel like it could have a lot more elements to it which would have made this game much much better as compare to what it is right now.
Really interesting and unique idea. The game itself is also solidly made and with some small improvements it would be very cool mobile game :) Great job!
Comments25
I wish there was a tutorial, even reading the descrition it took me a while to understand how to play it...
It's simple, yet challenging !
the music is cool ! :)
Nice idea to invert gameplay classic.
Congratulations.
nice concept
At first i though i had to anticipate all the movements of the ball and then see the result. Didn't realized i could place block during the moving phase. And that was also pretty fun in fact.
Good job
However it is somewhat anojing that once you fail a level you will have to restart at level 1: I would have rather liked to only replay that level.
Still nice game. I had a great time playing it. keep up the great work.
My only bit of nagging is that at the beginning I was expecting the trail to be some sort of a tail rather than anticipate the actual direction, so the moment I started the level had to quickly place a block on the other side of the screen :sweat_smile: Once you realise, it does make sense, though, especially because of the really useful reflection preview as you get near a block.
I think that at some point I could make two blocks overlap, but perhaps it was the timing.
A really cool entry with lots of potential. ¡Awesome job!