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Thanks for playing!
Edit 10:26PM EST 4/20/2020 - Uploaded new version with a fix for the volume slider, and the bug causing the bar to continue falling faster over time even after reloading the level.
Love the game! The low poly art is great and the way the level is so pretty that it make me want to get a higher score to see more of it. I recommend tweaking the difficulty a little bit. Due to the random gen, I didn't always have very many people near me when I spawned in so I would die almost immediately.
I enjoyed the theme and had a nice laugh. It would be nice if the early game were a bit easier. A few times I started and only a couple people were close enough to get to before the bar ran out. Overall, though, fun and quirky and a great submission!
A neat game, I feel like the bar ran out too fast, even near full I wasn't able to move from one building to the next. The dash attack was neat, it would be cool to have a secondary ability when you transform
Oh no, I NEED MORE BLOOD. Looks and sounds really nice :D I like the art style and the voice acting. ;D There could have been more voices, they sound really nice. It felt a bit unfair in the end because I couldn't really find anymore victims. Maybe there could have been some mechanic to bring new victims towards the player or something?
At first glance the game is pretty enjoyable. When it comes down to making a highscore it becomes a little too hard after 3k points, i don't think because of life loss but because of the lack of people in the park area and when u start the game again, you kinda of starts with hp loss like if u had 3k points and it keeps on adding when u play it again. Really good low poly graphics and recorded voice made it's simplicity joyfull.
Cool game, I liked the loop of finding the most effective path to pick off the blues. Noticed a glitch where the timer decay speed does not reset after you respawn, had to full restart. Solid world design and graphics were nice. Great Job!
Good job! Funny but could use some more balancing, half of my runs lasted less that 5 seconds because there are only 2 persons around me when I spawn and I can't live long enough to find anyone else.
Overall a pretty good game! The Artstyle is perfect and it was fun to play. As an improvement I would maybe put the Cam a bit higher cause after some eaten guys it is very difficult to see the next victims^^
@noel-widmer Haha yeah! There's supposed to always be around 50 people in the world at a time. It's totally random so it for sure needs some tuning! :smile:
The gameplay was addicting. I wouldn't say I'm particularly good at this game haha, I kept missing the people when dashing. Loved the art and and the funny dialog.
Nice game, cool idea. I would probably make it a little bit more fast paced, and some more ways to attack. But its's limited what you can do in 3 days, so i love it non the less! Good work, it has a lot of potential :-)
Ah, the screams of the masses as you subject them to indiscriminate slaughter. XD
Really liked the evolution/form progression, though sometimes the victims are just too far away to be reachable by any means. Also liked the way the voice became more dramatic after the initial changes. But it would definitely be nice if you could variate the gameplay a little more so it's bit less repetitive, maybe add some evolutionary skills. Still pretty nifty overall considering it was made within 72hrs. Well done!
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I like the art style and the voice acting. ;D There could have been more voices, they sound really nice.
It felt a bit unfair in the end because I couldn't really find anymore victims.
Maybe there could have been some mechanic to bring new victims towards the player or something?
The Artstyle is perfect and it was fun to play.
As an improvement I would maybe put the Cam a bit higher cause after some eaten guys it is very difficult to see the next victims^^
Thanks for playing everyone the feedback is greatly appreciated
Jokes aside, fun little game! Well done!
Thanks @marcusnystrand appreciate the positive feedback
Really liked the evolution/form progression, though sometimes the victims are just too far away to be reachable by any means. Also liked the way the voice became more dramatic after the initial changes. But it would definitely be nice if you could variate the gameplay a little more so it's bit less repetitive, maybe add some evolutionary skills. Still pretty nifty overall considering it was made within 72hrs. Well done!
I think I did kind of good :)
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