I really like the swapping mechanic, thinking about avoiding and position both players to be close to power ups is fun to think about. One of the enemies felt very fast though.
I really like the concept! This one is pretty tough, and I feel like it could have used a bit of a difficulty ramp. The character swapping is a cool mechanic, but with the spawn rate for the crates it's hard to keep enough energy to keep Alive safe, let alone actually charge it. Maybe it could have started with fewer villagers, or more rapid energy spawns? All said, good work!
LOL i like this concept, the SFX is also really cute. I hope there's more variation to the AI or environment to shake things up a bit. overall nice entry! fun game
Interesting game mechanic. It feels a bit unbalanced for me, I could not beat it after many tries, but I think with a bit more playtesting and parameter tweaking you can make a great fast-paced game with this concept.
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All said, good work!
Finally learned the strategy and won one after about 15 tries, haha. Gotta plan ahead :laughing:
Thank you for the fun!
Restarting a game needs too many clicks.
The game is a bit too difficult.
It would be fun to have some sort of high-score or leaderboard for this!
Nice cameo of Jammo ;) !