You play as an alien in his spaceship sent on a mission to protect the earth from a shower of meteors as a means to protect the dinosaurs from certain death.
Each time a meteor strikes the earth a large amount of dinosaurs die, and once they're all gone, it's Game Over, but if you get hit by any kind of meteors you won't be punished in any way.
Occasionally, you will find a weird box floating around. Destroy it and it will drop one of five Power-ups: Double damage, buffed moon, 5 more missiles, homing lasers and a triple shot.
very solidly built! i like the responsiveness when collisions happen, it feels very nice.
my only thing is it was a little confusing to figure out how to do anything with the menu, since the "confirm" command was explained behind a menu that you had to confirm to see, lol. but, i mean, it was solved by just hitting buttons on my keyboard anyway, so no big!
This is a solid game. I really liked the inclusion of the moon - it was scientifically accurate and helpful! The missiles were also quite good and fun to use. It was perhaps a little too easy and didn't get harder or otherwise more interesting over time. I quit around 60000 points still going pretty strong.
@bmacintosh well, i wouldn't be so sure about the moon being scientifically accurate considering how close it is. But about the with difficulty not increasing, i was considering adding some kind of system that would do that, but i wasn't sure how i would handle it, and there were already some situations were it felt like you couldn't do much. Plus the game was already pretty fun as is, so i just left it like that.
Throwback to the SNES Era! I liked the frictionless movement! Really felt like travelling in space! Also the sound effects and the font really go well with the game ! Greato Jobu
@wekaj That's probably because of the soundfont, cause i actually told the guy who made the music that he could listen to star fox music for inspiration, neither him nor me really play final fantasy games.
Awesome game. Graphics and audio are just excellent. Controls feel nice and smooth. The only thing that I would like to mention is that after some time the game gets a bit repetitive, maybe adding meteor variations after a certain amount of minutes, but it's a minor thing. Overall it's a really cool game, good job!
Now that's a title that makes me wanna click! Cool little game, fluid and fun. I think a "wave" system (like tower defence) would help the player having achievable goals and give short term motivations. Cheers!
@jonathan-lorenz Yeah, that was the original plan, but i wasn't quite sure how i'd exactly handle it so i just left it as it was, which gave me more time to add more polish.
my only thing is it was a little confusing to figure out how to do anything with the menu, since the "confirm" command was explained behind a menu that you had to confirm to see, lol. but, i mean, it was solved by just hitting buttons on my keyboard anyway, so no big!