
Feed the Turtle King!
This game is from ldjam.com, which is currently unavailable.
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GO GO GO! -> https://butzbo.itch.io/feed-the-turtle-king
The Turtle King is starving! Go get him some food. Oh, and there is also an enemy invasion going on, you should be able to handle that, Right?
Pick up your bow as the (apparently) only available soldier to guard the king, and repel the invasion of the eagle empire! But as you know, the king is a hungry one, so make sure you don't mess up that aswell.
INSTRUCTIONS!
Protect the king!, his health runs out quickly so he must be well fed, defeat enemies to get food.
Move with WASD
Aim and Shoot by clicking on your Mouse
Press 'SPACE' to perform a Dash and avoid damage.
Touch a Burger to grab it, CLICK to throw it to Feed the King!
Defeat 40 enemies to win!
ADDITIONAL COMMENTS
Our take on the theme was overall a straightforward one based on protecting a defenseless(or maybe just lazy?) character, but with the food concept which allowed us to mix two different mechanics in a challenging gameplay loop that encourages the player to multi-task.
CREDITS
Programmed by Adrián Salgado
Art and Animation by Antonio Villamandos
Music by Moralo González
The Turtle King is starving! Go get him some food. Oh, and there is also an enemy invasion going on, you should be able to handle that, Right?
Pick up your bow as the (apparently) only available soldier to guard the king, and repel the invasion of the eagle empire! But as you know, the king is a hungry one, so make sure you don't mess up that aswell.
INSTRUCTIONS!
Protect the king!, his health runs out quickly so he must be well fed, defeat enemies to get food.
Move with WASD
Aim and Shoot by clicking on your Mouse
Press 'SPACE' to perform a Dash and avoid damage.
Touch a Burger to grab it, CLICK to throw it to Feed the King!
Defeat 40 enemies to win!
ADDITIONAL COMMENTS
Our take on the theme was overall a straightforward one based on protecting a defenseless(or maybe just lazy?) character, but with the food concept which allowed us to mix two different mechanics in a challenging gameplay loop that encourages the player to multi-task.
CREDITS
Programmed by Adrián Salgado
Art and Animation by Antonio Villamandos
Music by Moralo González