Firepower

Firepower

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.26
fun: 3.38
innovation: 2.74
theme: 3.29
My first game!

Made for the Ludum Dare 46 jam with the theme of *Keep it alive*.

The game is a top-down wave shooter where you have to *keep your gun alive* by making sure it doesn't run out of power.

Made using the Godot engine.

Art and sound effects from Kenney Game Assets 2, music from The Game Creator's Pack by Jonathan So.

*MacOS version untested

Version 1.1 changelog:

- Lowered player speed due to popular demand

- Fixed bug that made the UI show your health decreasing when a new wave starts

- Fixed fullscreen UI in the credits and the shop

The Ludum Dare rules aren't clear on whether it's allowed to balance your game in an update, so I uploaded the new version as a seperate build. Old build available as v1.0 in the itch page.
Found a bug?
Tell us on Discord