Game runs on HTML5 now is appears. A couple of bugs, fell off the edge and it didn't reset. Just kept falling until the flame ran out. The game is a little bit laggy when playing sometimes, this makes keyboard input a bit difficult at times. The collision detection for trees in particular seems very inconsistent and sometimes it would feel that I could get close without dying and other times barely brush them and I had to restart. Second level you seem to start up in the air for some reason, then as you move you fall down. And then I got this after I died on time:
"An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace."
(scrit error; OnTriggerExit 2D etc)