Flood

by joxev
co-authored: @ret401
Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.88
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★2.62
Graphics★★★★★★★★★★3.50
Audio★★★★★★★★★★2.89
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.74
Made by Ret401 and Joxev. Submission to Ludum Dare 46, Theme: Keep it alive.

Take control of Gurt the slime and get to the top of the level. Be careful, you aren't the only one trying to get to the top.

Have fun, and remember: Get to the airlock at all costs.

We have plans on continuing this project after the jam so stay tuned!
floodbanner.png!
Genres: platformer
Tools: Unity

Comments24

NanoArch21 Apr 2020, 03:12
I enjoyed the game, the art, the audio, and the mechanics are all very fun, I liked having to figure out which way to go, but eventually it gets tiring, once you get to a new level you have to trudge through the old levels, which are the same as the last time you saw them, maybe some randomness in the game would improve it. But i thoroughly enjoyed this game
Evergreen Games21 Apr 2020, 04:49
Pretty cool. The different modes are not very clear.
Joxevauthor21 Apr 2020, 12:02
Hey, thanks for giving me this feedback. The game is random, but the first level you play is always the easiest level. The other levels get really hard, so we did this to let new players have a chance to learn the mechanics without practice.
Piggles21 Apr 2020, 14:04
The graphics are well done and appealing though your character doesn't match the rest of the graphics very much. The controls where pretty wonky especially the dashing I found myself having to put my hands in uncomfortable situations to control the character. I can see this game with better controls being fun and you worked the theme and made something original.
Joxevauthor21 Apr 2020, 14:08
Hey piggles, what control scheme were you using. We included two. You might have tried to mix and match. One the them was : C - jump, X - dash, arrows keys to move. The other was: Space - jump, shift - dash, wasd to move.
dankar21 Apr 2020, 19:18
Good graphics. I had some problems with the wall jump not working when I wanted to, and the dashing was way to fast to be able to control. I guess it just takes a while to get used to :)
P-Dude22 Apr 2020, 02:15
Game felt good with the exception of the dash, as it just has weird interactions at times. Jump+Dash is a super jump that trivializes a lot of the jumps, and dashing up while falling is just super weird. Love these types of platformers though, and once that control issue is fixed, I think this would be great to play through! Great job this weekend!!
Kiln
Kiln22 Apr 2020, 06:05
Interesting game. I could just be bad, but I did find it a tad challenging, even from the get-go. The wall jump mechanic felt a bit off to me, but again that could just be me. Overall, the art style was good. Very *cute* game.
Joxevauthor22 Apr 2020, 12:12
@p-dude Hey! A lot of people have said that the dash was weird. We have been working to fix it and it feels better now. I hope you'll give it a second chance once some of the bugs and controls are fixed.
saucygames
saucygames23 Apr 2020, 06:38
love the player controls, wish the game wouldnt restart to level one on death, for game jam and people seeing more of the game purposes
JuanJ7
JuanJ723 Apr 2020, 10:05
The style was good, especially the character, that was very well designed and animated.
Joxevauthor23 Apr 2020, 12:52
@saucygames Some of the levels are very hard for people starting out, so we had players always start in level one until they have a high score of 2
Joxevauthor23 Apr 2020, 12:53
@juanj7 thanks, but the character art wasn't ours
JAzambuja23 Apr 2020, 17:16
very cute game, controls a little treacky at first.
Yeti Kid
Yeti Kid23 Apr 2020, 23:36
Really nice idea, I personally found the controls difficult.
Really cute game though!
minibobbo
minibobbo24 Apr 2020, 21:40
I think you might be tired of hearing this, but the controls were difficult :) I think the shift key is awkward to hit with the rest while doing all the other keypresses. It would have been nice if I could use my right hand for both jumping and dashing.

The graphics were fine and the sound worked well. The little touches were nice.

Overall it was fun but a little frustrating to play.
firellon
firellon25 Apr 2020, 13:44
That's a rather hardcore game. Nice concept with wall jumping and getting higher and higher, but it's very unforgiving since every mistake typically leads you to almost certain death. And it often does not feel like a mistake at all since you jumped to the right place but misplaced a couple of pixels, so you feel a bit... confused.

Still, nicely done!
azagaya
azagaya25 Apr 2020, 15:04
Cool game! I found it a bit hard though, but enjoyed it a lot. Some background music was missing, but its ok anyways. The art and the sounds are cool and fits perfectly. The wall jump felt really good.
thebreakfast
thebreakfast25 Apr 2020, 15:32
Great atmosphere from the sound effects, cute art, decent controls, all it's missing is some music, but it honestly works without the music. The tutorial was nice. It was a little unclear sometimes when you could or couldn't pass through certain objects. In level 3 I couldn't pass through the water at certain spots and it made it a bit frustrating.
technodragon25325 Apr 2020, 15:40
I found this game ridiculously hard. Even the first level was really hard. But I loved the sound and graphics. I have one piece of advise: ease into the game a bit more. Anyways nice game!
Arden
Arden25 Apr 2020, 15:51
wow, this is a difficult one!
I couldn't manage to beat any of the second levels. a slower difficulty curve to get used to the controls would have been nice. maybe slower water or infinite wall jumps as well.

Nice little entry!
Mika la Grand
Mika la Grand26 Apr 2020, 14:37
Good concept and nice graphics. Though, the game is quite difficult and I couldn't get used to the controls.
BrotherByto
BrotherByto26 Apr 2020, 23:00
Graphics and sound fit nicely together. Controls are a bit difficult, but ok.
Difficulty curve of the levels is really high.
After many many attempts I managed to beat a second level.
Then I immediately gave up.
Found a bug?
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