gameplay is pretty convoluted and not intuitive so it took a game or two to understand how it works. at first I thought the strategy would just be to keep using the kill all enemies button but the need to repair allows for decision making and risk management. the game isn't to polished but design wise you did really well
It took me a while to figure out all the things that were going on, but I was pleasantly surprised when I did. The balance between different mechanics - keeping the generators running, fixing the core, and blasting the aliens - made for more complex gameplay than I was expecting.
The health bar on the generator was a bit hard to see at first - maybe having it a bit farther away, or just more vibrant colors, would help.
Gameplay is very fluent, simple and powerful. But I needed some time how I could repair generators and kill aliens in the same time. But it was fun. Coincidentally I also made a top down shooter game. This kind of games are simple and fun. One problem bothered me was to see intro every time the game is over. I also a similar problem in my game, bothering part in the beginning.
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edit: thanks for fixing it :)
This game is cool!
I added a new link. Thanks
The health bar on the generator was a bit hard to see at first - maybe having it a bit farther away, or just more vibrant colors, would help.
All in all, great job!