
Gibi Committee for Shadok Preservation
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
https://youtu.be/m86OY7b1cbE
Shadoks live on a tiny, unstable planet. Any area with a shadok on one side and no shadok on the other falls down because of its occupant's weight. Unluckily, these little birds just won't figure it out.
That's why the Gibis came over from their nearby planet to save them! Set the gibis on the right places so that the shadoks don't fall into space!
The game is played with mouse only. No fancy controls.
It's been developed over two days for Ludum Dare 46's compo. I've made everything from scratch except the font (Bahnschrift) using Unity, C#, Blender, sfxr, Bosca Ceoil, Audacity and Adobe Photoshop. To create the original spacerock texture, I transformed two free texture packs available on https://3dtextures.me. Also, everything is inspired, of course, by the original design of the Shadoks. That's why I opted-out the "Mood" category.
This is one of my first experiences. I started C#, Unity and Blender 8 months ago and had to learn by myself. Every piece of advice or critique will be very appreciated, but please remember I'm new to it.
Shadoks live on a tiny, unstable planet. Any area with a shadok on one side and no shadok on the other falls down because of its occupant's weight. Unluckily, these little birds just won't figure it out.
That's why the Gibis came over from their nearby planet to save them! Set the gibis on the right places so that the shadoks don't fall into space!
The game is played with mouse only. No fancy controls.
It's been developed over two days for Ludum Dare 46's compo. I've made everything from scratch except the font (Bahnschrift) using Unity, C#, Blender, sfxr, Bosca Ceoil, Audacity and Adobe Photoshop. To create the original spacerock texture, I transformed two free texture packs available on https://3dtextures.me. Also, everything is inspired, of course, by the original design of the Shadoks. That's why I opted-out the "Mood" category.
This is one of my first experiences. I started C#, Unity and Blender 8 months ago and had to learn by myself. Every piece of advice or critique will be very appreciated, but please remember I'm new to it.