You are a god and you must keep your only believer alive!
You are controlling a god! Select your skills with QWER and cast them using left mouse click to foes in order to help your believer survive the upcoming battle.
You are not able to control his actions, you can just help him winning the battle devoted to you.
Every God has their own skill set but currently only available God is Zeus.
I had a bug on my second attempt tho where the zeus ultimate would not explode and all my other abilites where not spawning their lighting etc. I think I spammed the keys a little bit too hard hahah. I did not get around to testing all the other gods but when the game worked bugfree I had a lot of fun! Tried it multiple times and did not survive the first 50 enemies. I think the cooldowns are a little bit too long or maybe I just suck :D
I can see this coming together nicely if you put some more effort into it after the jam! The floor texture kinda takes away the mood for me but other than that I thoroughly enjoyed it!
I liked it, but like previously said, the floor kind of makes it feel like it's a simulation done in a computer, instead of you defending a believer, maybe a simple grass texture would help already. Pretty hard, but satisfying.
Its a nice game well planed and executed . But if the groung had a different texture like dirt and some rocks here and there. One more thing beautiful UI keep it up.
I really liked this game, I do agree with the above comments a simple grass texture would really help the beleiveability of the game and make it more authentic. I loved the idea behind the game and it's concept. I think there's room to cotinue to improve this game after the jam and it is the beginning of a really nice little game, well done!!
Cool animations! First time I've seen decent 3D animation this jam. Cool game and I like the idea of protecting a moving character with awesome powerup effects! Nice job!
Hey! cool game and I really liked the audio feedback from the diffrent attacks, I did have a bug though that my attacks wouldn't activate anymore, I think I spammed to much XD. Great job a simple ground texture would have made it more realistic though.
I loved this take on theme, with the elements of battle royale and moba spells! Really enjoyed the huge unicorn coming from heaven :smile: Great job team!
It would have been cool if you could direct the character a bit (like: go over there) The problem for me was, that the character was just running around with no one to fight for the first half of my game.
I liked the idea - the "you can't control you believers but can help them supernaturally" was an awesome spin, but either I was doing something wrong or it was really hard. Still enjoyable experience!
Defnitly fun but just to unfinished. Ok the missing visuals are obvious. But also the player feedback. I didnt really understand who to fight against and also did I hit? Did I miss? What is going on?
really like the concept, but was pretty lost as to how to really influence the outcome. My best go was when my little man ran away from everyone else and I could snipe individual enemies at the edge of the screen. Would suggest a mix of offensive and defensive (e.g. a temporary shield, teleportation, or healing) godly powers.
Really a nice idea! Very funny game, maybe a bit too hard, at least for me, but i really love the concept and i'm really curious about the other gods! Good job guys
I can see it's still a work-in-progess but a very good one. I like that you focused on mechanics more than one visual, but what you did have finished is really great!
I noticed the start button overlapped some stuff, minor GUI glitch that's common in Unity. Also, it seems that no matter what attack I had selected it'd just strike lightning.
Thanks for sharing the link for the game, it was really fun to play. But I wish I had more control over the battle, but I guess this is how most god games is. It was really cool overall.
Comments26
I can see this coming together nicely if you put some more effort into it after the jam! The floor texture kinda takes away the mood for me but other than that I thoroughly enjoyed it!
The problem for me was, that the character was just running around with no one to fight for the first half of my game.
I noticed the start button overlapped some stuff, minor GUI glitch that's common in Unity. Also, it seems that no matter what attack I had selected it'd just strike lightning.