Hamloon is a game, in which you protect a hamster from pins and nails, and help him achive his dream, of reaching Earth's Stratosphere, game features 2 difficulty modes, Power ups, and diffrent types of enemies
I'll second the scene progression bit, I thought it was a really nice touch. Overall this has the potential to be a good arcadey game, I've had fun with it. I think it would benefit from making it clear you can drag the mouse around (at first I was only clicking the nails), and from some enemy variety. Not bad :)
The graphics are really cute - the field of mushrooms made me quite happy to see. I think it'd be nice if the difficult had increased faster - and perhaps in more meaningful ways than having more pins and faster pins thrown at you - because I got a bit tired of doing an easy task before there was any challenge (and then it seemed like it was easy to lose all your bandages in one bad incident - maybe some time of invincibility after being hit would help?).
I like the concept and the art. It's all very cute and tidy! The game rules are very clear upfront. The needles/nails are pretty hard to see when the balloon is passing by the forest, though. People playing on smaller/darker displays would have a hard time. Maybe you could add more contrast with other colors or adding some visual cue to the nails. To enhance controls, I'd suggest making a toggle for the mouse so that we don't need to keep the left button pressed the entire time to destroy the nails. I'd also add more speed-ups. I got anxious for being so slow. lol Looking forward for more games! Keep it up! :)
It is a simple yet fun concept that could be easily be a small pass-time on mobile. I love the scene progression. It's a nice touch.
Sadly the nails themselves are hard to see, and certainly the vignette effect doesn't help for that matter. Maybe you should state that you could drag the mouse cause I certainly see other people just clicking... and that's hard enough to do with such small nails. (and maybe add a toggle? my finger hurt after my attempts)
Feel like the game didn't start until 500m, after quite some time with very little difficulty. Took a while to reaslize you could swipe, but felt good once I figured that out. Some enemies can be very tricky to see. I like the mechanic where you pop your own balloon, adds some risk to letting enemies even get to close.
Game is cute, fun, and simple. The backgrounds looked nice and gave a sense of progression, though I believe it starts to loop after ~2000 meters and turning very dark, making it harder to see.
Starts off a bit slow, so the first few minutes can be kind of off putting. Very satisfying otherwise, I also thought the visual progression as you are slowly getting higher and higher was a nice touch.
Like others have mentioned, the game starts off a little slow, but it had other redeaming qualities. The art is fun and its nice to see the world slowly scroll up behind you as you play the game. The sound was a little lacking, but the effects were nice. I also loved the health being designated by bandaids. It was funny playing this because I also made a game about flying in a hot air balloon and this went into another completely different direction.
Nice work, also I like how you can damage your own balloon. Nice touch!
I died a bit inside when the hamster dropped into the abyss - DAMN YOUR INCREDIBLE PIXEL-ART
all seriousness though - this is awesome, my only complaint is that the sfx were a bit jarring on the ears. Still, I love this and it'd make a great mobile game!
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20 Apr 2020, 20:29
Cute, and the background really looks very good. It can be a bit slow at start but once things take up speed it becomes really interesting.
Fun game with simple mechanics! I might be dumb and stupid but it usually ends up with me panicking which results in an accidental slash to the balloon. I see a lot of potential in this game! Good job!
Simple game, hard to understand at first but once you get it you can easily avoid hitting the balloon. The incoming nails are also very easy to hit. I don't think I'll die anytime soon so I stopped playing the game. I like how there's new background as I went up, but it was just the view of the trees after a long while so I felt there's nothing new to be introduced in the game. It's a nice fun game to try though in this game jam. Keep it up!
Made it 1159! Pretty cool little game with lovely art - mechanically, we kinda made similar games. I do really like games that require mouse dexterity, so this was my kind of thing.
I did find a lot of the difficulty came from the nails being hard to see against the background. I'm not sure if that was deliberate (or just my eyesight heh) but a slight little glow around them maybe would have helped me a lot.
The armour pickups felt a little unnecessary, when I got them? I wonder if it'd be a cool feature if they popped up right when you're about to get hit by a bunch of nails at once as a twitch-reaction way to escape death.
Feels like nails' speed should differ depending on the direction you are getting them from, since the ones flying from top/bottom are currently way more dangerous since you have less time to react. Some backstory for the hamster and some facial expressions for the hamster could help get a bit more invested into it, too.
A cute game although it took me a sec to figure out the actual mechanic and I did end up popping myself 3 times before figuring it out! As mentioned before, it does get quite repetitive although the changing background is nice to see as it scrolls.
I really enjoyed this game, it's very simple and doesn't overstay its welcome. My favorite part was definitely graphics, they're very simplistic but yet also very charming. My biggest complaint is honestly that I would've liked some background music, but time constraints are what they are. With a bit more development, I could easily see this as a mobile game I'd pay $0.99 or whatever for. It feels very suited to touchscreen, and has that simple gameplay that works very well for mobile gaming. Whatever you do with it, I'm excited to see more from you in the future!
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I love the scene progression. It's a nice touch.
Sadly the nails themselves are hard to see, and certainly the vignette effect doesn't help for that matter.
Maybe you should state that you could drag the mouse cause I certainly see other people just clicking... and that's hard enough to do with such small nails. (and maybe add a toggle? my finger hurt after my attempts)
Overall, still a good entry! Well done~
Game is cute, fun, and simple. The backgrounds looked nice and gave a sense of progression, though I believe it starts to loop after ~2000 meters and turning very dark, making it harder to see.
Holding down the mouse button was tiring, wish it could just follow my mouse. Some music would've been nice.
The art is cute!
Nice work, also I like how you can damage your own balloon. Nice touch!
all seriousness though - this is awesome, my only complaint is that the sfx were a bit jarring on the ears. Still, I love this and it'd make a great mobile game!
I did find a lot of the difficulty came from the nails being hard to see against the background. I'm not sure if that was deliberate (or just my eyesight heh) but a slight little glow around them maybe would have helped me a lot.
The armour pickups felt a little unnecessary, when I got them? I wonder if it'd be a cool feature if they popped up right when you're about to get hit by a bunch of nails at once as a twitch-reaction way to escape death.
Feels like nails' speed should differ depending on the direction you are getting them from, since the ones flying from top/bottom are currently way more dangerous since you have less time to react. Some backstory for the hamster and some facial expressions for the hamster could help get a bit more invested into it, too.