There are two levels, you can choose them from the main menu.
Controls
* Click in the circle to keep the heartbeat going and to let the heart jump away from your mouse. * Hold the left mouse button to charge a jump. * Release left mouse button on time with a heartbeat to make a farther jump. * You can aim your jump by postioning your mouse inside the circle, the red dots will indicate the trajectory of a perfect jump.
We updated our submission to fix a bug that crashed the game when finishing a level.
I would have expected to aim even after I left the circle with the mouse. Anyway, the idea is not bad and it's well made. Is it only one level or does it suddenly crush at the end of the first?
@taran-unraveler@eran-haas Thanks for the feedback! It shouldn't crash but there is only one level (plus the tutorial level) so far. The browser version might be a bit more unstable than the .exe file.
A good game that fits the theme well. Having a tutorial was very helpful. Movement felt good. Sometimes I wasn't sure where I was supposed to go but overall I liked the level. At times the fps dropped heavily but I was playing on the web version so that may be why.
Great idea and love the concept, the controls I found a little difficult as sometimes the heart would vary in distance when pulling the same movement. Would have liked to seen where the objective in the second level as I was a little unsure where to go. Art style was lovely and consistent throughout, great job!
The graphics are nice, the concept is original and fits the theme. I did have some troubles getting used to the controls, but that was fun anyway. Well done !
Great game. It reminded me of some other games with intentionally funky control schemes like I Am Bread, and Octodad, with an aesthetic that was more reminiscent of Surgeon Simulator. It was fun, yet challenging, and the jumping with the beat is an interesting concept. The camera could have been executed a bit better, however, and I think that a deeper, more blood-like red for the splatters and the heart itself would have been appreciated. All in all, a good game.
For me it's the same as @chez3 , it reminded me of I Am Bread and those games where you jump around from an object to the other. Fun game anyways, i liked the concept of jumping following the heartbeat's rythm.
It seemed to crash when beating the first level in the HTML5 build.