Ice Age

by zsolt
Overall★★★★★★★★★★3.03
Fun★★★★★★★★★★2.64
Innovation★★★★★★★★★★2.89
Theme★★★★★★★★★★3.22
Graphics★★★★★★★★★★3.26
Mood★★★★★★★★★★2.74
Game goal: Keep your people alive by providing a livable environment temperature for 10days
-If everyone dies you lose the game

Controls :

WASD - Move camera

LeftShift - Speed up camera movement

SrollDown/ScrollUp - Camre view angle

ESC - Puase/Unpause the game

Right Click on buildings - Building info + stats

Space - Close building info + stats window

Tab-Open/Close building menu

Tutorial1.png1-Iron/Metal

2-Coal

3-Wood

4-Pause/Unpause Time

5-1x time speed

6-3x time speed;

7-Current Temperature

8-Free workers

9-Tents, (1Tent = 6worker)

10-Dead workers

Tutorial2.png1-Burner load level

2-Selected building temperature

3-Destroy Building

4-Pause Building effect

5-Building info

6-remove worker
7-workers/free space
8-add worker

Tutorial4.png
1-Tent providing 6worker

2-Woodcutter produce wood

3-Coalpit produce charcoal

4-Ironwork produce iron/metal

You can build Woodcutter only close to trees.
Coalpit only on marked places(grey/black ground)
Tent/IronWork everywhere

Used tools :

Unity

Blender

Substance Painter

Substance Designer

Photoshop

Adobe xD

Visual studio

Tools: Blender

Comments2

Fermak21 Apr 2020, 01:28
Not sure what the primary loop is supposed to be. Camera moves way too slow, buildings build way too slow, some moving people would be nice.
zgragselus10 May 2020, 23:21
A lot of feedback is missing, but the concept is there. I wasn't entirely sure what to do in the beginning, but figured that out eventually.

One of the main problems is camera - it just seems too 'jaggy'.

Anyways it felt frostpunk-ish. Keep up the good owrk.

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