Game about interacting with other entities, one of which is a dragon! *This is fine.*
The goal is to have your hero reach level 5, by standard RPG means - killing monsters. But even in this small world, there's quite a few characters and objects. Be ware of their interactions! What all can happen here?
Interacting is done by bumping into things. So watch out what you're holding when you're bumping into characters!
I am not going to list all the mechanics that occur in the game, but pay attention to both the Log area on the bottom and to the stats area on the left. Share your favorite or hard to find interactions in the comments!
Side-challenge: How many different losing screens can you find? The one below is one of the easiest to find, but there are many more.
Controls:
- Navigate menus with mouse - `WASD` / `arrow-keys` to move - `R` to rest - `Space` to drop item (or pick it back up) - `M` to mute sound (doesn't unmute)
It was a fun little game, but I didn't manage to win. The dragon just killed the prince! Then I bring water and make sure the prince doesn't burn to death and now he kills the dragon?!
@walnoot Thank you for reporting a bug! It seems to be connected to sound-playing, so I have created a soundless build, which can now be found under the Linux link. Let me know if it helps.
I like the art style and the mechanics (even though the game is very hard), they are very rogue-like (wink). Music is too simple and repetitive in my opinion. Overall, you've got a good game going here, a little polish and it would've been really great! :smile:
Not really a fan of the bump to interact style of roguelike but this was pretty fun. Not sure what was up with the tree in the top lefthand corner though.
Comments13
Well done!
I liked the art and music. The UI was a bit too simplistic, but works.