IT VS THAT

by gauss2
Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.87
Innovation★★★★★★★★★★2.74
Theme★★★★★★★★★★3.34
Graphics★★★★★★★★★★3.26
Audio★★★★★★★★★★2.31
Humor★★★★★★★★★★2.22
Mood★★★★★★★★★★2.53
my first game jam and also my first game. I hope you guys enjoysh1.PNG!sh2.PNG

screenshot
Genres: survival

Comments15

Barrier
Barrier21 Apr 2020, 20:31
I like the menu system, having to jump up to start is a cool intro to the game controls.
The thing is a bit too fast. I only managed to avoid it 3 times.
The art is pretty nice, I think you did great for first jam and game!
synoxgames
synoxgames23 Apr 2020, 03:51
The aesthetic and art of the game is really pretty! It fits together well, I like the sound effect of the jumping, it would be cool if there were more sounds like maybe creepy sounds for the ghost creature or maybe walking sounds. I found the game to be difficult but not annoyingly difficult, it was a good challenge! I really enjoyed it and think it's a good first game! Keep it up, you definitely have a lot of potential
Bulent Altinay23 Apr 2020, 03:52
Good work. Good graphics. But it's quite fast to play ( give us, poor human beings, a chance :smiley: ). Controls are also fast and sensitive. And some more sound would be a lot better. Congrats... :thumbsup:
EdZ123
EdZ12323 Apr 2020, 03:55
The interactive menu is pretty cool and I like the pixel art, although the game is much too difficult. For your first game, this is pretty impressive!
MorandiGame23 Apr 2020, 03:56
I like the design of the menu system as well, remind me of a game series I used to play called "I wanna", also my first time making a game and joining the ludum dare. Love to know what you think of my entry~
Gamer Fates
Gamer Fates23 Apr 2020, 04:01
Good game, nice graphics, I agree with others. A bit fast paced.
YiNian
YiNian23 Apr 2020, 04:07
I never thought I would go back to the menu so often in a gameXD. It's a little difficult for me, but the game is great
Aceofsquares
Aceofsquares23 Apr 2020, 04:10
The art is nice. Like everyone else said, however, the enemy seemed fairly fast. I felt the controls were fine, though. I definitely played it a couple of times to try to master it.
Ch4oticAU
Ch4oticAU23 Apr 2020, 04:43
Nice work :) Fun game, love the aesthetic. I do agree that it's a bit quick! But awesome work for 48 hours. :)
darthone3 May 2020, 05:35
Love the interactive menu, I wish it would show my my time after I died so I could at least see if i was making any progress
JakobTheQuizGuy
JakobTheQuizGuy4 May 2020, 16:57
This is really good for a first game! I think a lot of beginners make their controls too floaty or slow, but I definitely didn't have a problem with the controls in this case. The one thing I think would make this game much better was if the enemy flying around slowed down when it turned, right now it's a bit too hard to predict where it's gonna go since it bounces back so quickly. Great job, be proud of yourself!
JoaoG
JoaoG9 May 2020, 11:40
I have the impression that the game is a little more difficult than it should be. Everything is very fast here! The art is really beautiful, I also liked the sound feedback. And I have to say that I loved the interactive menu. This game has a lot of potential to be explored. Great job! Keep creating games and participating in Jams, congrats on the first game and welcome!
M2tias11 May 2020, 20:48
Nice game for a first entry. Platforming mechanics seem to be good, that's very important. Art is fine, but a bit random. Too bad the main game is so simple and getting a good result seems to be more about luck than skill, because the enemy moves so fast. Wouldn't mind seeing something more complex next time!
DreadedDruidStudios
DreadedDruidStudios12 May 2020, 03:32
The graphics are nice. Took me awhile to figure out how to move as I was trying WASD (My keyboard doesnt have dedicated arrow keys) but once I figured it out it was fun. Quite challenging however, it moves a little too fast. my record was 14 seconds. Great first game.
falstro
falstro12 May 2020, 11:08
Cute little game! The controls are a bit wonky - but I know how hard that is to get right (allowing jumps even when slightly off the platform, or slightly before hitting a platform makes it "feel" a lot more intuitive). Excellent work though, and I like using the game itself as a menu. Took a couple of tries of dying instantly to get a hang of it, but managed to survive like 30 seconds after that ;)
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