
It's A Start :D
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Using this as an excuse to get into godot! I was able to make the start of a platforming engine. Players can walk, run, jump, double jump n times, slide, dash, wall slide, and wall jump!
Controls:
- Keyboard: arrows/wasd = move, left shift = run, space = jump, left ctrl/double tap direction = dash
- controller: Leftsick/dpad = move, bottom face button = run, right face button = jump, top face button = dash
- slide = Down+jump
Last minute addition of info written to the screen, lets you know the player's current state. It was hard to tell what was happening without animations.
Final thoughts: left/right dash buttons would be good. Game should be more floaty, things fall a bit fast. When dashing up player should keep some momentum at the end so they don't immediately start falling. Code wise I think its pretty messy. Let me know if you agree with me :)
s2.gif
Controls:
- Keyboard: arrows/wasd = move, left shift = run, space = jump, left ctrl/double tap direction = dash
- controller: Leftsick/dpad = move, bottom face button = run, right face button = jump, top face button = dash
- slide = Down+jump
Last minute addition of info written to the screen, lets you know the player's current state. It was hard to tell what was happening without animations.
Final thoughts: left/right dash buttons would be good. Game should be more floaty, things fall a bit fast. When dashing up player should keep some momentum at the end so they don't immediately start falling. Code wise I think its pretty messy. Let me know if you agree with me :)
s2.gif